Type: permanent road course
- Full 5.2km
- Club 3.4km
- Trophy 4.4 km
A fantasy road course in the northern Finland. Somewhat worn and not well maintained and as such the track surface is pretty bumpy. The track is fast flowing and traditional so it is well suited for most cars. But the challenging old school nature makes it also tricky for the modern fast cars.
The track comes in three variations. The Full version is the full length track with the "old" loop making the track length 5.268 kilometers or 3.27 miles. The fast corners are challenging in all kinds of cars and the twistier bits are fun in all categories as well. The shortest Club layout does not use the old loop and is 3.442 km or 2.14 miles. This layout is optimal for single seaters and touring cars or smaller fields of cars. Then there is the Trophy layout which converts some of the tight corners of the full layout with fast straights making its length little shorter at 4.4 kilometers or 2.73 miles while bumping up the average speed. This layout is ideal for historic race cars and any fast cars.
The track download comes with some career events. You can find these in the career section of the game. There is a mix of hotlap events, races and quick races. The hotlap events have very difficult gold lap time targets. If you want those gold times you really need to work for them. The races have adjustable opponent strength which means you can tune the event difficulty to your liking.
The track also support night racing through the SOL addon and Custom Shaders Patch when using Content Manager. You need to have these installed to be able to use these features but these addons are purely optional and not required to be able to enjoy the track and career events.
Onboard lap of the Full layout:
Onboard lap of the Trophy layout:
The track is released as version 0.9 as there is an issue with career events because the game does not award medals for completing the events. The events function perfectly otherwise. I also plan to keep working on this more to bring it up to 1.0 and support more of the additional features from sol, cm and shader patch. I am also sure the more people drive it the more issues are found which have gone undetected (or ignored) through testing. For 1.0 I may also add wet weather type of physical road surface and the graphics to go with it but I have not yet looked into that.
Thanks to ac community for support and creating tools and documentation. Thanks to my amazing beta testers roq and andy riches. Thanks to Leonardo Ratafiá for additional track cameras and testing. Thanks to LilSki for writing excellent tutorials and guides and testing. Thanks mascot for testing and his work on adboards.
If you wish to support me financially I recommend instead supporting the following people and projects (not in any order) : Assetto Corsa Content Manager, Custom Shader Patch, SOL and LilSki.