Thanks so much for bringing back the memories :) I remember driving this track in GT3 time trial mode vs. a friend (passing the controller back and forth) for hours on a daily basis. I haven't played a GT game in years, but this version of Trial Mountain already feels just right. Driving in VR, I love the elevation changes and banked corners. I also really like that you can't just go flat out on the ideal racing line (e.g. in the last corner) and in the "esses" in the first part of the track, this adds a great risk/reward dynamic to the track. Keep up the great work, I very much look forward to your future updates :-)
I think you are underestimating yourself: I have had the opportunity to do a few laps of the track and I must admit that perhaps something like "external contour / finishes" is missing but surely the track is really good especially when compared with the original GT4 and some horrible tracks that are often published even if they shouldn't. I look forward to seeing future developments. GOOD BOY !!!!!
Bearing in mind that this is still early in alpha (0.2 to be specific), it's a solid effort at the current moment. Sure, I've fallen off the track several times because I'm an inept driver (lol) but seeing as how you plan on informing us of progress and hopefully update each week, it's a good project! Keep up the good work!