Ferrari 488 GTLM (2017)

Ferrari 488 GTLM (2017) 0.5.20201231.01

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ok skins thank
Superb the amount of effort put into this car. Been following the development of this car for a while, and it is great to see the progress being made
Same issue of other users, there is a weird wobble in the wheel and the brakes doesen't work at high speed, makes it undrivable
zerobandwidth
zerobandwidth
The GTLM cars don't have ABS, you know...
As Alexandre Rain below, I have the same issue, there is a weird wobble in the wheel, makes it undrivable I'm using a TM TS PC racer. that doesn't feel right.
I'm so glad someone finally did this. Really enjoying this mod. Could you please do this for the C7r to a callaway GT3-R?
zerobandwidth
zerobandwidth
Glad you're enjoying it!
I could give the Corvette a try, I guess. IIRC though, the GTLM C7.R has some significant body differences from the Callaway. The only reason I could get away with doing this for the Ferrari is that the body is basically the same between GT3 and GTLM. But maybe I could see if I can find some detailed data for the Callaway and compare them...? Until then, there's RaceRoom. o.~
alors très bon mod et j'ai une requête a vous faire pour quoi ne pas mettre le feux endurance sur la voiture sa rajoutera du réalisme voila cordialement.
love it good work bro
Cool, I liked this Ferrari, but I noticed a problem with your MOD, I tested it and my G29 steering wheel started to move to one side and the other in a straight line as if I were making sudden movements on the steering wheel, it's like there was no dead zone the steering wheel, you know, this problem I noticed in a straight line I was holding the normal steering wheel and when I started riding the car my steering wheel went crazy from one side to the other.
zerobandwidth
zerobandwidth
You're not the first person to report this issue, but I haven't been able to reproduce it myself, and I'm also using a G29. If I figure out the cause, I'll see if there's a way to tweak the mod itself, or work around it with configuration or car setups. One tip - Don't try to use setups from the GT3 version of the car, as the suspension geometry is significantly different.
Wonderful. Keep up the great work. It's much appreciated.
Thank you for the excellent car.
great mod pasha! appreciate this a lot
;)
Very nice mod! Ive been searching for an adjustment like this for a long time but the only BOPs that could be found were part of leagues or from some shady websites, so thanks for doing it properly! And also thanks for mentioning my livery!
zerobandwidth
zerobandwidth
Thanks! Hope you enjoy it. And great work on that livery; it finally has a GTE car to match. ^_^
Overall it is not bad but I had one big issue. I take cars to the Nordschleife to test balance and such. This car has a jumpy/light front end. The wing and suspension numbers are the same as the GT3 but when I go over the high speed jump before the right hander early in the lap even though I let off the gas before the jump the front end leaps way up in the air. Later in the lap there is a downhill twisty section with a drop off where most cars get some air. This car the front tires are a foot off the ground while the rear end is still touching or close. Everywhere the front end gets light it seems to catch too much air. I also turn off traction control to get a better feel for the balance. I can't seem to get the back end to break loose without really horsing it. I wonder if there may be too much rear downforce now, which would contribute to the first issue I spoke of. I tried the GT3 afterwards and it does not do this. Nice start on this but it does need some more work.
zerobandwidth
zerobandwidth
Aero is one area where I'm still missing a lot of data, so it's definitely on the roadmap for future investigation.
Forgive me, though, if I have trouble taking seriously the criticism that "This car is version 0.2 and faster than this other car but when I took it over a jump at much higher speeds it caught more air so it needs a lot of work." ;) That's... why it's version 0.2.
But yes, front aero needs attention.
Premium
Thank you.
Really apreciate !
Great car overall to fill in the GTE field gap and it is even better with ACfans 488 sound.

I had a little issue going over the crest just after Raidilon at spa where first going up the hill I oversteered a little and the car felt like it lifted a front wheel when going over the curb on the left.
Afterwards I then did about 15 laps or so to try and replicate it but could not so it makes me think it is just small nick with the game engine.

Also an idea for your next project, once this is fully to your liking, could be the URD Aston Martin GTE doing it the other way to this and converting it to GT3 spec.
zerobandwidth
zerobandwidth
Yeah I've considered whether to raise front downforce; so far only the rear has been increased. Then again, Raidillon just... does that sometimes.
A GT3 Aston sounds like a cool idea, though I think the GT3 it's closer to the GT4 than its big brother. Worth looking into, anyway.
Enjoy!
Didn't see that coming in those days :D ! Very fun and good car. And ive got a question: can you use liveries made for the kunoes 488 gt3 on that car ?
zerobandwidth
zerobandwidth
Yes, this does not replace or change any part of the base car's 3D model, so any skins you had for the Kunos car will 100% work here. Check the mod description for a list of real-world GTE and GTLM liveries that already exist here on RaceDepartment. And enjoy! ^_^
Premium
Thank you my friend. Your car is a "must have"
Excellent work, many thanks!
Great Job, lots of fun, lively car.

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