F1 2020 Improved dirty air for more battles

F1 2020 Improved dirty air for more battles Update 14

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This mod brings fresh feelings to the monotonous gameplay, increasing the amount of fighting and action. Much more overtaking and long wheel-to-wheel battles are guaranteed.

Video example(start of race at 11:42):

Works in:
-My Team & Driver career(including already started ones)
-Grand Prix
-Championships
-Split-screen
-Game v.1.18

-Mods not works in multiplayer (online).

Included options:
-For modern F1 cars only
-With default and realistic damage
-With indestructible player team car in MyTeam mode(if you want it)

Installation: copy "2020_asset_groups" into main game folder - Steam\steamapps\common\F1 2020
Don't delete any of original game files before installation!

Files for copy-paste incompatible with installed skin mods. Here are instruction on how to combine this mod with skin mods:
1.Install skin mod first.
2.Download Ego ERP Archiver 7.1 or newer here:
If you do not want to pay, then click little line "No thanks, just take me to the downloads"
3.Open folder Steam\steamapps\common\F1 2020\2020_asset_groups\f1_2020_vehicle_package\teams and find erp file of each team.
For example Ferrari: Steam\steamapps\common\F1 2020\2020_asset_groups\f1_2020_vehicle_package\teams\ferrari\wep\ferrari.erp
4.Open erp file in Ego ERP Archiver, in tab Xml files - click .vtf file (for example ferrari.vtf), click xml files -> import, and choose xml file from mod. Mercedes.vtf located into Common.erp, not in Mercedes.erp.
demo1a.png

5.Save and repeat for each team.
demo2a.png

6.Enjoy. Good luck !

Edited lines:
Dirty air (all options):
<m_aeroSlipStreamAirDensityScaleLift value="1.7" />
<m_aeroSlipStreamAirDensityScaleDrag value="0.85" />

Option with realistic damage:
<F1SuspensionDamage>
<SpeedThreshold value="1.5" />
<FrontDamageScale value="1.00" />
<RearDamageScale value="1.00" />
<WheelDetachScale value="1.000000" />
<PartsDetachScale value="0.75" />
</F1SuspensionDamage>
<F1WingDamage>
<SpeedThreshold value="2" />
<DamageScale value="0.0001" />
<ChassisDamageMultiple value="0.9" />
<SideDetachScale value="0.25" />
<FullDetachScale value="0.5" />

Option with indestructible MyTeam car:
<F1SuspensionDamage>
<SpeedThreshold value="7" />
<FrontDamageScale value="0.001" />
<RearDamageScale value="0.0001" />
<WheelDetachScale value="1000.000000" />
<PartsDetachScale value="1000.0" />
</F1SuspensionDamage>
<F1WingDamage>
<SpeedThreshold value="3" />
<DamageScale value="0.0001" />
<ChassisDamageMultiple value="0.8" />
<SideDetachScale value="1000.5" />
<FullDetachScale value="1000.99" />

If you want to make your car indestructible in My team mode:
1. Copy files from the desired option first - with normal or realistic damage.
2. After this copy files from "Indestructible MyTeam car - optional" folder.
3. Done, your car indestructible against AI except punctures.
It's affect to your teammate too.
Enjoy!

How to easy delete any mods:
Steam have special option for it.

Click on game by right mouse button in Steam library - choose Properties - Local files - Verify integrity of local files. After this Steam will start checking game files and will restore modded files to originals.

Latest updates

  1. Update 14

    Updated for patch 1.17 (only MyTeam copy-paste files; no needed to redownload if you do not play...
  2. Update 13

    Updated for patch 1.15 (only MyTeam copy-paste files; no needed to redownload if you do not play...
  3. Update 12

    Updated for patch 1.14.

Latest reviews

the best mod!! TKS
StrongestFish
StrongestFish
Hurray! :D
worked just as intended, tested on Australia, Austria, Bahrain and Hanoi and it was very noticeable that cars caught up a lot quicker when in slipstream and there was a lot less natural separation between cars (ofc not counting wrecks)
just one question, if i want equal cars, just import ferrari xml file for all teams on erp for example?
StrongestFish
StrongestFish
Yes, that's right.
Tried it on 2019 version, it was perfect. I'm testing it now on the classic 2003 mod for F1 2020 and it seems to be working so far. Maybe I'm wrong ?
StrongestFish
StrongestFish
No, my mod is incompatible with 2003, but they uses his own version of dirty air parameters. But main point the same.
I like this mod very much as it gives you more battles. It is not aiming at being simulative because it erases the effect of dirty air by giving you in fact more downforce when following, but I like to play with this mod from time to time because it's a lot of fun. Good job Strongestfish!
StrongestFish
StrongestFish
Thank you! :)
Is possible to have a merge with puncture mod?
StrongestFish
StrongestFish
Yes, open xml's of punctures mod with text editor, set dirty air lines as described on this mod page and do manual installation of edited xml's.
I like the idea and it somewhat transformed the racing experience a lot. But personally, for me, not in a desirable way. I tried to naively introduce the mod into a MyTeam mode season 5. I am actually not sure whether this makes the AI drivers more aggressive (?), but what happened on 108% AI was that the cars in season 5 were SO fast and the slipstream was so overwhelming that they were constantly crashing into one another. I myself got punted from behind like 20 times and found myself needing to resort to flashbacks, which led to an interesting observation: it is common to get taken out by AI drivers in turn 1. If you then accept the DNF, usually only you and the other involved driver DNF. All other cars are fine. On the other hand, I tried 5 races with the mod where I used flashbacks in situations where I didn't cause an accident, and the most cars that finished any race were 7. ..... So, ... yes. For "Season 1" cars this might be fine, but good, hard racing is not to be had in saves that are advanced by a couple of seasons.
StrongestFish
StrongestFish
If you feel that there is too much DNF in races, then use the version without realistic damage. Just copy mod files again, but from folder called "with default damage".
is the myteam car fom car
StrongestFish
StrongestFish
There is special files for MyTeam cars. For example "myteam_ferrari".
Great mod, helpful developer :)
Why doesn't the mercedes car have a .vtf file to modify with this mod
StrongestFish
StrongestFish
Because Codemasters located mercedes.vtf.xml file into common.erp.
Tengo una pregunta, ¿este mod hace que el daño en el coche sea realista o que la IA sea mas competitiva?
StrongestFish
StrongestFish
Option with realistic damage included. AI can overtake you more with this mod, but you can overtake then too.
will it work on LAN if both PC's install the mod
StrongestFish
StrongestFish
I don't know.
Amazing mod mate! i've downloaded your mod every updates:)
StrongestFish
StrongestFish
Thank you mate! :)
This looks awesome but i already installed your damage mod and if i install this would it delete the damage mod.
StrongestFish
StrongestFish
This mod contains combined option with damage mod, just open folder and install it.
i didn't find where to edit my previous question but a bit of a reading below answer my question already, sorry to bother.
No F2 2019 & 2020 file.
StrongestFish
StrongestFish
Yes, mod for F1 only.
херотень какая-то! испортил тока игру! онлайн не работает! не качайте эту муру!
Excellent mod
StrongestFish
StrongestFish
Thanks :)
where do i have to put the files on manual installation i use mod skins ?
StrongestFish
StrongestFish
Tutorial for manual installation located under "spoiler" button here: https://www.racedepartment.com/downloads/f1-2020-improved-dirty-air-for-more-battles.34330/
can i mix this with your damage mod??
StrongestFish
StrongestFish
Mixed option with damage already included, just install it.

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StrongestFish
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