Dirty Air Mod

Dirty Air Mod 2018-10-08

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the same can be done for F1 2012 and F1 2013/2014?

I think it's an excellent idea, to play with the physics for more realism and fun.
PaoloManzi
PaoloManzi
surely mate, but it works in a total different way (and less accurate)...

I tell you how:
- First of all you need the EGO CTF editor
- than you go in folder "cars"... select your car (for example in f1 2013 "mc2" is the mclaren) and then the folder "track" (this folder change the car for you, while the folder "balanced" changes it for the AI, but the AI is not really affected by this)
- now in this folder you open the ctf file of the circuit you're going to race (you can also open them all at once)
- the column you need to modify is the "aero_slipstream_air_density_scale"... If I remember correctly the base number is 0.8... lowering this number for ex. to 0.7 will increase the dirty air

BUT! Here's the problem
this value works also for the slipstream... so you will lose in the corners and gain something on the straights.
in a circuit like monaco this is not a problem, but in monza lowering to much this value will make the overtakes too easy

it's a balance you need to find for your experience
lowering that number of 0.1 or 0.15 it's basically good for any "normal" circuit.

you can do it before every new race, you just need 30 seconds to make this change. It's really easy but not so accurate.
Good idea for making the game more realistic but what did you do with the slipstream?...make it more difficult to follow also?
PaoloManzi
PaoloManzi
Slipstream on the straight is the same, it's just more difficult to follow in corners and acceleration
Hello, may I know the values that you modified?
Thanks.
PaoloManzi
PaoloManzi
Thank you Pauwee, I pm you the explanation!
thanks, it works on f1 2018
PaoloManzi
PaoloManzi
thank you, I don't have f1 2018 so I don't know if it works... maybe it could also work but changing something in the chemical of the game... so if you wanna try in 2018 just backup before

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