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Daytona 2017 1.0

Daytona,USA

Tags:
  1. Terra21
    Daytona Road Course for AC By Terra21 and Jim Lloyd with Permission From Alex Coutie and is based on his RF2 Track found here http://www.racedepartment.com/downloads/daytona-sces-road-course.

    • Updated terrain textures with google map image for a more realistic looking grass
    • Added new more realistic lighting around the track
    • added various new textures around track (for eg striped barriers to bring inline with current look, new road details, crowds, etc etc etc)
    • Added both oval and road course layouts
    • Brand new AI lines
    • Dynamic groove inc oval
    • Added new surrounding building and city skyline panorama for more presence
    • Reduced materials as much as possible for a little more performance
    • Crowds and race-day objects can be removed by lowering world detail to high for a track day vibe or just a little more performance
    • New physical mesh
    PLEASE NOTE : the issue with the barriers on the banks still persists, trust me we have tried everything to solve this issue and there are 100% no holes in the mesh, and from a lot of testing and experimentation we have determined that most problems are likely due to the angle of the banking and mod cars. mainly at high speeds and more often than not head on collisions with the walls on the banks, as mod car collision meshes are often done different from default cars, kunos cars seem fine from my testing. Not Perfect but to be honest if you were to clip the walls at that speed IRL your race would be over for sure

    Support and donate via link below
    [​IMG]
    Screenshot_ginetta_supercup2017_rhd_daytona_2017_14-11-117-10-40-8.jpg
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    fmpphoto, Ugur Akdag, couri and 63 others like this.

Recent Reviews

  1. SleelCladGamer
    SleelCladGamer
    4/5,
    Version: 1.0
    Great track. Super fun to drive, don't hit the walls.
  2. Manos750
    Manos750
    5/5,
    Version: 1.0
    Excellent track!
  3. gopherchucks
    gopherchucks
    5/5,
    Version: 1.0
    Hey man this is fantastic, I have driven on this in real life , granted it is far more bumpy than the sim version they feel about the same in VR . Great work man thank you.
  4. Daniel weed
    Daniel weed
    5/5,
    Version: 1.0
    amazing!!
  5. pao
    pao
    5/5,
    Version: 1.0
    Muchas Gracias =)
  6. fmpphoto
    fmpphoto
    5/5,
    Version: 1.0
    Awesome work ...Thank you
  7. pc_da_one_84
    pc_da_one_84
    3/5,
    Version: 1.0
    Any help? This track is a very nice mod but when I try running the track at night with different weathers (regardless of which one it is with the shaders patch, all but one foglight, billboards and Sunoco signs are not working at night. Even when I reinstall it, the same issue persists. I run the latest version of Shaders Patch via JSGME and use CM lite (not full).
    What may be the problem? Please tell me, because as I said, this is one very nice track to drive.
  8. reivaj23
    reivaj23
    5/5,
    Version: 1.0
    Fantastic job! Thanks.
  9. loicfloch
    loicfloch
    5/5,
    Version: 1.0
    superbe circuit bien détaillé!
  10. elvis feet
    elvis feet
    5/5,
    Version: 1.0
    That's one incredible issue of this track.
  11. Viktor Navorsky
    Viktor Navorsky
    5/5,
    Version: 1.0
    Just amazing! Racing with VR here, at little bit heavy in the performance side. Needed to adjust some graphic settings to play this on VR. Beautiful with the SOL mod, a must-have.
  12. unrealnoise
    unrealnoise
    5/5,
    Version: 1.0
    Thanks! It's awesome!
  13. kondor999
    kondor999
    5/5,
    Version: 1.0
    Excellent but quite resource-intensive with Sol + Shaders Patch on my GTX1080/i7-6700k@4.8ghz/4k res. Guess it's time to get that 20180ti ;)
  14. bod cole
    bod cole
    4/5,
    Version: 1.0
    really nice, but the only thing i cant fettle is that this track, compared to say bridgehampton, is knocking 30 fps of my already strained framerate...the start finish straight im down to 45 fps, with an o/c 1060 6gb ..maximum im getting is 75....if i go straight to bridgehampton im in the 110fps....any ideas??
  15. greywulf
    greywulf
    5/5,
    Version: 1.0
    It would be great if we had around 60 pits for a realistic starter grid...
  16. Raging Beard
    Raging Beard
    5/5,
    Version: 1.0
    This is awesome :)
  17. couri
    couri
    5/5,
    Version: 1.0
    Thanks!!
  18. RasFafa
    RasFafa
    5/5,
    Version: 1.0
    ok thanks you
  19. fl0wf1r3
    fl0wf1r3
    5/5,
    Version: 1.0
    with the phenomenal SOL mod absolute brilliant !! looks so much better than iRacing
  20. bgil66
    bgil66
    5/5,
    Version: 1.0
    Having a blast here, it's even more awesome as the 24 is running this weekend. Well done
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