Daytona 2017

Daytona 2017 1.0

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Daytona Road Course for AC By Terra21 and Jim Lloyd with Permission From Alex Coutie and is based on his RF2 Track found here

  • Updated terrain textures with google map image for a more realistic looking grass
  • Added new more realistic lighting around the track
  • added various new textures around track (for eg striped barriers to bring inline with current look, new road details, crowds, etc etc etc)
  • Added both oval and road course layouts
  • Brand new AI lines
  • Dynamic groove inc oval
  • Added new surrounding building and city skyline panorama for more presence
  • Reduced materials as much as possible for a little more performance
  • Crowds and race-day objects can be removed by lowering world detail to high for a track day vibe or just a little more performance
  • New physical mesh
PLEASE NOTE : the issue with the barriers on the banks still persists, trust me we have tried everything to solve this issue and there are 100% no holes in the mesh, and from a lot of testing and experimentation we have determined that most problems are likely due to the angle of the banking and mod cars. mainly at high speeds and more often than not head on collisions with the walls on the banks, as mod car collision meshes are often done different from default cars, kunos cars seem fine from my testing. Not Perfect but to be honest if you were to clip the walls at that speed IRL your race would be over for sure

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View attachment 222189

Latest updates

  1. small update/fixes

    Fix hole in mesh pit exit (oval layout) Added missing wall collision for banked section (oval...
  2. Update v1.0

    Updated terrain textures with google map image for a more realistic looking grass Added new more...
  3. small update

    Faster AI Fixed some cameras and added a new set Added some cut zones to turn 1 and bustop Some...

Latest reviews

Track is very nice with recent updates. Although sometimes the walls on the ring don't have a collision.
the track itself is great but frames on this track jump around so much that it makes it hard to do longer races, especially in VR. this would be the perfect time to update this track
the bugs on the bankings are horrible. Complete destroy most of the races
Excellent work.
Thanks much for the great effort.
great trck but there is a light issue, and the cars seem to spark at high speeds.
Amazing Track, but does anyone else have the lighting issue on the backstretch where it is just washed out in white so you cannot see the road? Let me know if u have a fix
5 stars for all your tracks. Outstanding!
Perfect, thank you
Love it and hosting on our server in December to January! Always will be a classic! Good work!
Yeah looks good, drives fine but there are no collisions on the outside walls... so you just clip right through them if you run wide and fly off into space. . . . cannot recommend until this is fixed.
would be great but like others I have the problem that the framerate is way too low
Great effort and thanks for creating but how is nobody commenting on the grandstand on the backstretch? Real track doesn't have this! Kills the immersiveness for me...
Really liked the rF2 version of this track, thank you for converting it to AC
Track looks good but as said earlier if you get too high on the banks or hit a wall you just fall through the map so definitely needs a fix.
the asphalt next to the walls of the oval(about 0.5metre of asphalt from wall) just doesnt work, if you go too high then you fall through the map. hardly ideal. the road circuit is great tho. apart from the oval walls
Very nice.
Great track!
Guaranteed fun on a big circuit.
Amazing track ... thank you very much! I really enjoyed running my own endurance race during Rolex 24 Daytona week-end. B.T.W. Sol works perfectly for me and the night race is quite realistic when compared to the live feed I have been following. Cheers, mate!

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File size
219 MB
First release
Last update
User rating
4.58 star(s) 151 ratings

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