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(DATA REPLACEMENT) Toyota AE86 Improved Physics by Arch 1.1

More accurate physics for AE86 and more versions.

  1. Kyuubeey
    14.03.2019 Version 1.1

    - Changed driftcar default setups a bit
    - Updated UI
    - Attempted to improve live axle implementation: probably as good as it will get

    10.03.2019 Version 1.0

    - Initial release

    SHADERS PATCH IS NOT REQUIRED!

    Modified, scratchmade physics for Toyota AE86 GT-APEX Sprinter Trueno. Based on suspension measurements and schematics, damper dynos and torque graphs etc.

    Includes:
    AE86 GT-APEX Sprinter Trueno
    AE86 GT-APEX Sprinter Trueno Drift
    AE86 GT-APEX Sprinter Trueno Drift Alt
    AE86 GT-APEX Sprinter Trueno S1
    AE86 GT-APEX Sprinter Trueno S2

    Improvements and perhaps more versions are possible in the future.

    Credits:
    Physics and custom UI file by Arch/Kyuubeey
    D, S1 and S2 version icon by x4fab's Content Manager
    UI file torque curves by x4fab's AC Torque Helper
    Everything else by Kunos Simulazioni

    Special thanks:
    Soyo for specific information and owner feedback and testing
    Venitros for driving car in testing
    Aphidgod, stereo, mclarenf1papa and Leonardo Ratafiá and many others for help


    INSTALLATION INSTRUCTIONS:

    The data.acd file is intended as a replacement used alongside the KS AE86 visuals
    or a fitting visual of your choosing. Visuals and sound are not bundled with the package.

    How to install:

    RECOMMENDED VISUALS AND SOUND

    Stock : KS AE86 and KS AE86 sound
    S1 and S2: KS AE86 and KS AE86 Tuned sound
    Drifts: KS AE86 Drift and KS AE86 Tuned sound

    Tuned sound is used due to 8000RPM rev limits: stock car sound will not work properly above standard RPM limit.

    Installation instructions

    1.
    make 5 new folders on content\cars:
    arch_toyota_ae86_gtapex_sprinter_trueno_1983
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_drift
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_drift_alt
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_s1
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_s2

    2.
    copy from folder "ks_toyota_ae86"
    all these files to the new created folders:
    arch_toyota_ae86_gtapex_sprinter_trueno_1983
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_s1
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_s2

    3.
    IMAGE_1.JPG
    Extract and replace all from the downloaded file

    Repeat process from folder "ks_toyota_ae86_drift" for:
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_drift
    arch_toyota_ae86_gtapex_sprinter_trueno_1983_drift_alt

    4. use CM to Replace Sound (Bottom Right Icon) and select the Kunos AE86 for stock and Kunos AE86 Tuned for modified cars
    IMAGE_2.jpg

    The .bank file must correspond to the entries in the GUIDs and be the exact same as the car's folder name.

Recent Reviews

  1. Leonardo Ratafiá
    Leonardo Ratafiá
    5/5,
    Version: 1.0
    thanks! the cars feel much alive and better than kunos.
    1. Kyuubeey
      Author's Response
      Thanks. I'm still not 100% happy with the default setup of the Drift cars, so I will take a look for the next update.
  2. BLITZ_EXTRA
    BLITZ_EXTRA
    4/5,
    Version: 1.0
    nice so far but the steering is way more than my actual wheel! would much rather it to match at 900 degrees!
    1. Kyuubeey
      Author's Response
      I'm sorry but that is how Toyota designed it. Quite a strange feedback and criticism. If you want it to line up 1:1 up until 900 degrees and lose some degrees of steering on the ends, you can set Degree 1180 and Scale 0.74 in the controls.ini for your control scheme, or in Content Manager.
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