Dallas Karting Complex for rFactor 2
animated corner and starter workers
24 kart grid
12 kart pit spots
Clockwise and Counter Clockwise layouts
An attempt at night lighting
Update 1.10 Improvements:
Added track surface bumps
Fixed pitlane bug in CCW layout
Increased pit speed limit to 35 mph / 56 kph
Added inflatey dude
Added some ATVs
Set VisGroups to 38 for crowds
DKC Long CCW
DKC Long CW
DKC Med CW
Small update on the track surface.
- slightly improved AI - completely reworked all versions, but they're still too slow
- minor graphic improvements - more realistic road patches, better road connection meshes
- slightly improved bump locations - more closely matched up with road patches, etc.
Night lighting doesn't work correctly with HDR automation. To race at night use the included dkc hdr profile. You will have to set it, leave the track and then come back. I've done everything I know to fix this, but it's still an issue. I've asked ISI for help in another thread and I will release an update if this is a track issue.
Dallas Karting Complex 1.32
rFactor 2: Dallas Karting Complex