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CleanHUD 0.1.5c

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Per a request, I've added Reiza's Delta Bar back into the HUD. It's off by default, and can be toggled on and off with the keybinding CTRL+D.
For some reason, the sectors widget was set to use percentages instead of fixed size. This update makes it use a fixed size now.
Added a new widget, Sectors, which shows individual sector times for all drivers.

New:
  • Sector Times widget that displays, in paginated form, the sector times for all drivers. Can be toggled in game between last lap sector times and best sector times.
Changed:
  • CleanHUD is now the default in HUD in all sessions, totally replacing the original AMS HUD.
  • Zip now includes key bindings config file, in order to make the hotkeys for the sector timings widget work. If you've made your own key or button bindings, be sure to back them up or don't overwrite that file when you extract the zip or your configs will be lost. All bindings can be changed in the editor.
I didn't think the last update was worth a version number change, but that prevented the new zip from being posted (it seems). Please see the changelog for that, as nothing has changed in the last 5 minutes.
Small update to the session remaining time feature in the relative widget.

Fixed:
- No longer counts down past zero; when the session timer hits zero, it stops.

Changed:
- When the session timer hits zero, it turns red to make it a little more obvious on a quick glance.
New:
  • Added new fuel widget. Displays fuel remaining in the units specified in the player's PLR file, estimated remaining laps, and a horizontal bar that scales and color codes with remaining laps.
  • Added support for timed races on the relative widget. Timed races now show the remaining time in the laps section instead of "--" as previous versions had. Lap-based races still show remaining laps as you'd expect.

Fixed:
  • Fixed a graphics issue in the pedals widget where the pedals' background bars were being rendered above the pedal value bars, resulting in a darker shade that didn't match the colors used in the relative widget.
  • Removed some unneeded code to optimize a couple of the widgets.
Switched the throttle and clutch pedal positions around to match the layout in a real car (clutch/brake/throttle).

Also made a couple of small changes to draw frequency for certain objects to minimize performance impact.
Fixed a small bug where the default font settings were used when adding a new instance of the widgets in the editor, instead of the custom font settings as seen in the screenshots. Now new widget instances will be formatted correctly. This doesn't affect users who weren't customizing the layout using the editor.

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