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Circuit 24H Lemans 2017

Circuit 24H Lemans 2017 Performance Updated

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2.0 by jim lloyd and Terra21​
- Day And Night Versions Added
- New AI Track limits defined (AI race and pass on straights - see below)
- No penalties for running wide on straights (to encourage racing)
- 56 pit boxes Added
- Added Track edge transitions throughout
- New Textures added throughout (kerbs, Road, grass etc etc)
- Shader's Tweaked throughout (For Both Day and Night Versions)

(All the other good stuff inc Physics mesh and the amazing heli cams work as before)

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Thanks For All the coments


Circuit de la Sarthe


The Circuit des 24 Heures, also known as Circuit de la Sarthe,located in Le Mans, Maine, France, is a semi-permanent race course most famous as the venue for the 24 Hours of Le Mans auto race. The track uses local roads that remain open to the public most of the year. The circuit, in its present configuration, is 13.629 kilometres (8.47 mi) long, making it one of the longest circuits in the world.


Credits:

  • zolee145 For the original 2012 rfactor version
  • Conversion and improvement to Assetto Corsa Tiago Lima
    Update to version 2017 by
    jim lloyd
  • Terra21

Thanks For All the coments





Please do not upload the track anywhere , use the racedepartment link images and video
Author
Tiago Lima
File size
311.5 MB
Downloads
208,723
Views
208,723
First release
Last update
Rating
4.67 star(s) 422 ratings

More resources from Tiago Lima

Latest updates

  1. Performance Update

    Performance Update Optimization by "Please Stop This"
  2. Optimization by "Please Stop This"

    Optimization by "Please Stop This"
  3. Actually fixed the pit lanes

    - very sorry pit lanes actually fixed for all layouts (missing surfaces ini in some layouts data...
  4. New Physyics Mesh/Hole Fixes/Pit Lane Fix

    - Updated Physics mesh...Little more life in some places - toned down in others...based on as...
  5. Holes fixed at Indianapolis and pit lane working correctly

    - Pit lane limiter fixed - Holes fixed both sides at entry to Indianapolis - white lines tweaked...

Latest reviews

thanks!!
Love this track.
Great Mod.
Well done, thanks!
Impossible to race with AI the racing line is yellow throughout the long straight meaning the Ai just doesnt race with you
Thank You ... Fantastic Job
perfeito
It's not bad, but it has some serious instability issues and there's a few inaccuracies too.

A few times it's caused my PC to crash, whereas other tracks don't do this.

Tertre Rouge is horrendously wrong. There's no elevation change on the run up to it, the wall on the exit is far too close, and you should be able to do it almost flat-out in prototypes, yet you can't because the corner isn't right.

The rest of the track seems to be okay from what I can tell.
Nice one ;o/) cheers
simply a great track, great work thanks
thanks a lot
Awesome mod, great job. There is just one problem, and probably it's my fault, at night, the lights in some places like in the ferris wheel, and in the michelins screen after de starting line, etc aren't working. But other than that it's amazing.
Great stuff mates
Elevation in Tertre Rouge is completely wrong and there is a gap in the barriers at Indianapolis. Other than that, it is a good track. Someone should get the rF2 laser scanned version to AC.
Really nice track!
On the Indianapolis bend, if you go straight on, between the barriers, you fall into the void. Can you fix it?
track feels a bit narrow compared to other sims but still great job
Excellent quality mod, very nicely done
Perfect
Amazing track
Thanks !
Outstanding!
Amazing !
Nice track, Nice textures!
Thanks you.
Thank you