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China FSR 1.0

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China FSR, converted from rF1 by David Dominguez and updated by JES

17.4.2015 JES:

-Adjusted texture maps lighting for new HDR (trackside, curbs, road, grass, grandstands)
-Adjusted texture maps colors
-Fixed shadows from backstraight grandstands
-New spectators
-New trees
-New skybox
-Reworked all grandstands
-Adjusted road+curbs specular maps
-Removed some alpha layers to improve road reflection
-Tweaked fog
-Added reflection mapper to main building windows
-Tweaked reflections of all windows
-Tweaked guardrails
-Made all green tire stacks collidable
-Made fence texture cast shadow
-Aligned grid positions correctly
-New realroad texture
-New realroad profile

6.5.2014 David Dominguez:

-Added 30% realroad profile
-Astroturf grip fix
-Fixed "dark textures"
-New asphalt texture
-New grass texture
-Increased LOD out values in all scenary objects
-Most important objects of the track will cast dynamic shadows now
-Added DRS markers
-DRS minimum passes fix (it will activate on 3rd lap instead of 4th)
-Color correction tweaks on some textures
-Adjusted session time lenghts and start times
-Added 2nd group of track cameras
John-Eric Saxén
File size
146.1 MB
First release
Last update
3.75 star(s) 4 ratings

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Latest reviews

This track deserves a 5 star make no mistake.

But I just felt sad that no credits whatsoever were made to the original track author.

The only track credit here is given to a track converter which is rather irrelevant. And I don't even think a permission was ever granted for a conversion.

Since there is no zero star, I'm giving one.
Really good looking track and enjoyable to drive on
Surprisingly good !

Sorry mate but unlike AC fanboys I do not give 5 stars for everything.