This was supposed to be a bugfix (v0.55) release, but I managed to squeeze some new features aswell, so 0.6 it is.
- AI pit stop fix for 'Oval' and 'Skill' layouts
- AI wall crash fix for 'Oval' layout
- Hotlap spawn point fix for 'Oval' and 'Skill' layouts
- As per request I included brake and apex cones in 'Open Cruise layout' (with a possibility to load them via .ini file in any other layout)
- name inscriptions in race track of those 4 who donated me some money, go discover the location!
- 3D grass! various level of detail for grass models
- more accurate specular maps for asphalt materials
- added new sponsor banners
- trees, foliage and grass is "greener"
- removed unnecessary skidmarks
- some minor tweaks for UV texture coordinates
here, some narrow angle screenshots featuring Formula Easter from zizhgames.ru (jurik1984):