Assetto4Seasons 4.1

Assetto Four Seasons, a weather engine

  1. New Features + Improvements

    fabrizio piedepesante
    Release Highlights

    Now when a WET track is selected, Assetto4Seasons will automatically craft a weather scenario coherent with a wet asphalt (overriding the A4S weather simulator engine); you will either get a stormy scenario or a foggy one depending on the wind speed setting you chose....
  2. Minor bugfixes

    fabrizio piedepesante
    If you just updated A4S to 4.0 you may skip this subrelease since it is just a minor update bringing 2 tiny patches.
    If you haven't yet upgraded to 4.0.0, please read the 4.0 RELEASE CHANGELOG, it is important (4.x is significantly different from 3.x).
    Content of this patch release
    - it disables the WEATHER DEPENDENT GRIP feature when a "WET TRACK MOD" is used;
    - it fixes the washedout sky appearing in some cloudy scenarios at specific latitudes
    HansDG, xezez, Uppi93 and 3 others like this.
  3. Weather Grip + Full Year Calendar + Other Stuff

    fabrizio piedepesante
    Hi all, here comes the version 4.0, pretty close to the vision I had for this mod, an enviromental (visual and functional) extension of AC.
    Please read the whole changelog before installing.
    YOU NEED THE LATEST VERSION (0.8.1837.34607 or above) of Content Manager (CM) TO USE Assetto 4 Seasons 4.0.
    - FULL YEAR CALENDAR; now you can choose any day of the year from the new CM "CALENDAR" feature (this feature is not available in CHAMPIONSHIP...
    HansDG, gturismo, Maxstrong01 and 2 others like this.
  4. Weather Engine Change + other visual improvements

    fabrizio piedepesante
    Major change of the Weather Engine; now it simulates the propagation of waves of air pressure/clouds/humidity around the globe. Beside that, now the engine takes in consideration also the longitude of the track, and the altitude profiling has been improved. Now longitude/latitude/altitude are taken in consideration.
    Improvement of track profiling; added track tailoring for some new (and nice) recent track additions (such as LA Canyon, Porto-Piana etecetera)
    Some visual...
    Alexandr66, HansDG and Papifix like this.
  5. Weather Engine Refinement + minor stuff

    fabrizio piedepesante
    - Weather Engine improvement; changed the weather variables patterns to increase the chance of getting different climatic conditions.
    - Fixed a bug that in some very specific conditions could lead to improper lighting
    - Added a new color pattern for day scenarios (now you have two different dawns/sunsets clour schemes with equal probability to occurr)
    Miguel~ger, HansDG, fremen_78 and 7 others like this.
  6. Visual improvements

    fabrizio piedepesante
    Day scenarios have been reworked:
    - much better cloudy setups
    - better color temps
    - slightly colder sun (when angle is above 30°)
    - improved tuning of contrast/saturation/brightness to reflect variable climatic conditions.
    Overall I'm very, very pleased now with the day scenarios.

    Minor adjustments on Night scenarios to secure a bit more diffuse light. Also the stars should appear a bit brighter in most occasions.

    Minor "under the hood" changes needed for next major (4.x)...
  7. Radical Shift

    fabrizio piedepesante
    Hi all. Release 3.0 represent a significant move forward, both functionally and visually.
    Before updating I suggest to backup previous release.
    - Full implementation of astrophysics rules
    - Full day/full night span lighting design
    - Other fucntional/performance changes

    Full implementation of astrophysics rules
    Now the mod implement fully the position of the sun at any given time of any day of the year for any latitude (both Boreal and Austral emisphere).
    12Gauge, HansDG, Papifix and 5 others like this.
  8. Small update

    fabrizio piedepesante
    Uploading small update.
    In the rush in 2.2.0 I messed up 2 line of codes of the new feature (season/region dependent sun trajectory)
    HansDG, Maxstrong01 and Alexandr66 like this.
  9. BUG FIXES + Other improvements

    fabrizio piedepesante
    Should you update? Yes.
    I'm aware that 2.1 was uploaded just three days ago, but there is a reason why I'm pushing this update in advance to the usual schedule (weekend). This release fixes two big bugs happening at deep night (you may have encountered already or maybe not, but they are there in 2.1) and also significantly improves some night scenarios involving the moon which should appear in these days depending on the season (if you do not see a moon but you see a brighter sky/clouds,...
  10. Smoke and other stuff

    fabrizio piedepesante
    Support for smoke and improved water effects
    2) New region
    3) Redesign of dawn scenario
    4) Fixed a lighhting issue at evening when hazy
    5) Fixed an issue that lead to improper lighting under some particular circumstances
    6) Added few performace tweaks (option at code level)
    7) Other things
    1) Now the mod supports both smoke and water; you'll have the standard smoke when it is dry...
    Ensyuya, HansDG, Maxstrong01 and 3 others like this.
  11. Championship Edition

    fabrizio piedepesante
    It is quite a long changelog. I recommend you to read it all.
    Main change: support for Custom Championships; now you can you use Assetto 4 Season also in custom championships (below more details and instructions for use).
    Visual Improvements:
    - much better moon and improvement of hazy nights sceanarios with moon.
    - rework of summer/spring clean dawn scenarios
    Functional improvements:
    - finetuning of temperature coefficient (relation between air temp and road...
  12. Bugfix

    fabrizio piedepesante
    Sorry guys, in release 1.0.0 I messed up a few lines of code.
    As a result, the sky at early evening (and at some extent at late night) was far from the way it was supposed to look like.
    Also, in Summer, you could have got the Sun at night. Sorry.
    Now it should be OK.
  13. Release 1.0

    fabrizio piedepesante
    Rework of all day scenario; all day scenarios have been reworked; now they look appealing and credible across all seasons and climatic conditions and with color temperature settings to reflect the lighting carhacteristics of the seasons/regions.
    New heat shimmering; new filter for heat shimmering coming in two flavours depending on temperature.
    Improvement of weather engine:
    - New climatic zone
    ; new region comprising the tracks at very high latitude (Scotland,...
    Alexandr66, xezez, Ensyuya and 2 others like this.
  14. Massive Update Edition

    fabrizio piedepesante
    It's been quite a busy week. This release is a significant upgrade, focussing on the improvement/enrichement of night scenarios, the upgrade of the weather simulator plus some new features. Next release (likely 1.0.0) will address the daylight and other improvements.
    Before installing the new version I suggest you to backup the previous release (to be on the safe side) and then delete it.

    It is quite a long extensive changelog, I recommend reading it entirely to get the most out of the...
  15. 4 Seasons release

    fabrizio piedepesante
    Added Winter and Summer seasons.

    New version of heavy foggy night.

    Fixes Sun/Moon position at Moonset and Sunset in some seasons.

    Next week release will focus on headlights tweaks and some diffuse light adjustments in some scenarios.
  16. Autumn Season + New Night Scenario + Bugfixing

    fabrizio piedepesante
    Solved a problem (typo+commented code) that prevented most of weather conditions from happening.
    New scenario
    Added the Moonless night; now, when the sky is clear, you have 50% chance of getting the sky without the moon. In the moonless scenario the stars have never been brighter. Still in doubt is adding a cloudy moonless sky.
    New Season
    Added the Autumn season.
    Minor adjustement to headlights (I plan to make more adjustements later on)....
    Ensyuya, HansDG and Alexandr66 like this.
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