Aspertsham, public roads in Bavaria 0.7

Track for Assetto Corsa

  1. THL
    Aspertsham – real public roads in Bavaria
    v0.5 (Alpha)


    Track for Assetto Corsa, made from scratch.
    This is my first track ever. I still have to learn many things about track making.

    At the moment it's for hotlapping only.

    The track is located in Upper Bavaria (80 km away from Munich) and is 3.6 km long with very narrow roads. The layout is more or less a classic triangle circuit with three slow corners, connected by straights and some bends.

    Author:
    Thomas Laechele

    Known issues:
    - no track map (please follow the arrows on the small wood signs)
    - no track cameras
    - no ai
    - some missing collision boxes (especially for trees)
    - number of pits: 2
    - physics "road" for everything, no grass or dirt surface
    - the mesh is not finished yet, it's too rough in some places/corners
    - still one big mesh, no subdivision in smaller parts
    - still too many textures and materials, therefore high DIP
    - some placeholder textures, missing objects
    - texture mapping wrong in some places
    - small lines above a few textures (wrong uv coordinates)

    Credits:
    BMW model from the Assetto Corsa Forum thread "shared content for modders", author unknown. If you are the author, please contact me, so I can give proper credit.

    I hope you like it.

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    Announcement: release date v.07
    Originally I wanted to release the update of my Aspertsham track on Christmas day, but I didn't manage to complete everything (due to some unexpected things), so I have to reschedule.
    Release date for the next version will be: March 18th, 2018.

    Things that will be new:
    - some new textures (road, grass, fields)
    - some 3D trees (and 3D chickens)
    - new hill terrain in the south (corrected elevations)
    - some new houses in Irl and Aspertsham, new details in Hargassen
    - revised junction at Irl
    - new bridge at Braunrott
    - completed road at Wiesling and gravel path at Braunrott
    - new reflector posts
    - new collision boxes

    Some screenshots:
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    schUPpor, Kiaracer, wazzzaa and 64 others like this.

Recent Reviews

  1. gali94zmc
    gali94zmc
    5/5,
    Version: 0.7
    +\
  2. xx_miha99_xx
    xx_miha99_xx
    5/5,
    Version: 0.7
    this is my fav track in the game but unfortunately you had to put invisible walls in so i guess ill stick to old version without walls.. or is there any way i can get 0.7 version without walls because that would be awesome but i think im asking to much
  3. A Wreckit
    A Wreckit
    5/5,
    Version: 0.7
    great!
  4. Hellogaming
    Hellogaming
    5/5,
    Version: 0.7
    wirklich geile strecke komme auch aus der umgebung (+20km)
  5. Porsche1
    Porsche1
    5/5,
    Version: 0.7
    Which link is the last without barriers. Beauty track
  6. jaco2_0
    jaco2_0
    1/5,
    Version: 0.7
    Why are there so many invisible walls?
    Without these the track was so many times better! :(
  7. Michael Springer
    Michael Springer
    1/5,
    Version: 0.7
    I honestly can't understand the reasoning behind the newest update with the invisible walls. Will definitely be using the prior version to that, as I feel an open world map (what the AC community really wants) is much more true to the original thoughts of this map. The reasoning with legal reasons doesn't make any sense imo.
  8. RaceVictim
    RaceVictim
    5/5,
    Version: 0.7
    Ideal for a sunday ride in a convertible or classic car.
  9. Reno At Night
    Reno At Night
    2/5,
    Version: 0.7
    Very limited despite the detail. Invisible wall straight ahead of the spawn/pit point gave me a heart attack and now I am in hospital.
  10. Urbanmarazm
    Urbanmarazm
    5/5,
    Version: 0.7
    Good
  11. Epic Gamer Dude
    Epic Gamer Dude
    3/5,
    Version: 0.7
    It would be better without invisible walls :(
  12. yzr
    yzr
    5/5,
    Version: 0.7
    This is awsome! Ty
  13. Martin Pammer
    Martin Pammer
    5/5,
    Version: 0.7
    Absolut geil auf sowas hat AC schon lange gewartet. Fan der ersten stunde. Klar das mit den wänden findet keiner gut aber is so, wenn du sagst es gibt noch mehr zu erkunden und es kommen noch mer layouts passt das wieder..
  14. Kiaracer
    Kiaracer
    5/5,
    Version: 0.7
    Wow,wie ein Rundkurs bei einer Rallye,einfach perfekt gemacht!!!!
  15. ShredatorFIN
    ShredatorFIN
    5/5,
    Version: 0.7
    The graphics in this are insane. Proves that AC engine still isn't dated if you put enough effort and have enough skill. Out of all trackmods, this is the one I use if I want to show someone what AC graphics are capable of. It's like driving in a showroom, except it isn't showroom.

    But one criticism, the lawnmower man and such objects that would be animated and moving IRL, would kind of hope that they would be further away from the road, so their static nature wouldn't be as obvious... so you would get maybe a fast glimpse from the side window, not a long good look.

    I know people like the lawnmower guy standing there, but dunno.. it starts to feel a bit goofy over time... or if you drive a slower car. It's limitation of AC engine and imo it detracts from the (frankly, unmatched) immersion and visual of this track. Instead of adding to it. Too close to track
  16. chili pepper
    chili pepper
    5/5,
    Version: 0.7
    A blast to drive in either config. This will only get better.
  17. Klaus-Dieter
    Klaus-Dieter
    5/5,
    Version: 0.7
    Eine meiner Lieblingsstrecken gewunden. Danke dafür
  18. tare30
    tare30
    5/5,
    Version: 0.7
    Looks great and is real joy to drive in VR. The details on road side give great sense of speed.
  19. slalom15m
    slalom15m
    5/5,
    Version: 0.7
    Amazing Work!!! Makes literally everything looks Real!!!
  20. Eddi Birell
    Eddi Birell
    5/5,
    Version: 0.7
    Super. Klasse. Weiter so. Ein Saarländer dankt nach Bayern. Die schöne Landschaft ist traumhaft gelunden. Vielleicht gibt es noch ein paar Abbiegungen mehr mit Gravel . Nochmals - DANKE -