Aspertsham, public roads in Bavaria 0.7

Track for Assetto Corsa

  1. THL
    Aspertsham – real public roads in Bavaria
    v0.5 (Alpha)


    Track for Assetto Corsa, made from scratch.
    This is my first track ever. I still have to learn many things about track making.

    At the moment it's for hotlapping only.

    The track is located in Upper Bavaria (80 km away from Munich) and is 3.6 km long with very narrow roads. The layout is more or less a classic triangle circuit with three slow corners, connected by straights and some bends.

    Author:
    Thomas Laechele

    Known issues:
    - no track map (please follow the arrows on the small wood signs)
    - no track cameras
    - no ai
    - some missing collision boxes (especially for trees)
    - number of pits: 2
    - physics "road" for everything, no grass or dirt surface
    - the mesh is not finished yet, it's too rough in some places/corners
    - still one big mesh, no subdivision in smaller parts
    - still too many textures and materials, therefore high DIP
    - some placeholder textures, missing objects
    - texture mapping wrong in some places
    - small lines above a few textures (wrong uv coordinates)

    Credits:
    BMW model from the Assetto Corsa Forum thread "shared content for modders", author unknown. If you are the author, please contact me, so I can give proper credit.

    I hope you like it.

    scr1.jpg
    scr2kl.jpg

    scr3.jpg
    scr4.jpg

    scr6.jpg
    scr5.jpg
    scr7kl.jpg

    scr8.jpg

    Announcement: release date v.07
    Originally I wanted to release the update of my Aspertsham track on Christmas day, but I didn't manage to complete everything (due to some unexpected things), so I have to reschedule.
    Release date for the next version will be: March 18th, 2018.

    Things that will be new:
    - some new textures (road, grass, fields)
    - some 3D trees (and 3D chickens)
    - new hill terrain in the south (corrected elevations)
    - some new houses in Irl and Aspertsham, new details in Hargassen
    - revised junction at Irl
    - new bridge at Braunrott
    - completed road at Wiesling and gravel path at Braunrott
    - new reflector posts
    - new collision boxes

    Some screenshots:
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

Recent Reviews

  1. ART FLY
    ART FLY
    4/5,
    Version: 0.7
    Dank'sche für die herrliche Streckn. Is halt scho am scheenschta dahoam :) Am Maisfeld Triangel bleibt mei Schesn henga, wenn i in'd Pampa foar. Trotzdem volle 4*. Off topic: Gehörst Du zu den wilden Snowkitern?
  2. Shuffyuk
    Shuffyuk
    5/5,
    Version: 0.7
    amazing track did a video for you sir .. hope you like it
  3. PzyTec
    PzyTec
    5/5,
    Version: 0.7
    Best
  4. Classicar
    Classicar
    5/5,
    Version: 0.7
    As a german, I got the feeling being at home when I drove this track! One of the best track ever made for this game!
  5. azwris
    azwris
    5/5,
    Version: 0.7
    and it has other vehicles as well? Fantastic!
  6. SpeedFreakGermany
    SpeedFreakGermany
    5/5,
    Version: 0.7
    What a fantastic Track ... :)
  7. Marius Kroll
    Marius Kroll
    5/5,
    Version: 0.7
    Very Nice build
  8. LuisTaco47
    LuisTaco47
    5/5,
    Version: 0.7
    Finally bavaria is getting some love in the modding comunity!
  9. RavenEyEzz
    RavenEyEzz
    5/5,
    Version: 0.7
    epic
  10. gali94zmc
    gali94zmc
    5/5,
    Version: 0.7
    +\
  11. xx_miha99_xx
    xx_miha99_xx
    5/5,
    Version: 0.7
    this is my fav track in the game but unfortunately you had to put invisible walls in so i guess ill stick to old version without walls.. or is there any way i can get 0.7 version without walls because that would be awesome but i think im asking to much
  12. A Wreckit
    A Wreckit
    5/5,
    Version: 0.7
    great!
  13. Hellogaming
    Hellogaming
    5/5,
    Version: 0.7
    wirklich geile strecke komme auch aus der umgebung (+20km)
  14. Porsche1
    Porsche1
    5/5,
    Version: 0.7
    Which link is the last without barriers. Beauty track
  15. jaco2_0
    jaco2_0
    1/5,
    Version: 0.7
    Why are there so many invisible walls?
    Without these the track was so many times better! :(
  16. Michael Springer
    Michael Springer
    1/5,
    Version: 0.7
    I honestly can't understand the reasoning behind the newest update with the invisible walls. Will definitely be using the prior version to that, as I feel an open world map (what the AC community really wants) is much more true to the original thoughts of this map. The reasoning with legal reasons doesn't make any sense imo.
  17. RaceVictim
    RaceVictim
    5/5,
    Version: 0.7
    Ideal for a sunday ride in a convertible or classic car.
  18. Reno At Night
    Reno At Night
    2/5,
    Version: 0.7
    Very limited despite the detail. Invisible wall straight ahead of the spawn/pit point gave me a heart attack and now I am in hospital.
  19. Urbanmarazm
    Urbanmarazm
    5/5,
    Version: 0.7
    Good
  20. Epic Gamer Dude
    Epic Gamer Dude
    3/5,
    Version: 0.7
    It would be better without invisible walls :(
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.