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Alzen Porsche 996 Biturbo "Turbinchen"

Alzen Porsche 996 Biturbo "Turbinchen" 4.0

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- rear suspension is now real 5-link Multilink, according to both '03 and '05 spec ('05 with raised upper mounts)... yes AC actually supports it without any mod, and this info reached me through the grapevines. Open the suspension app once ingame and see for yourself. Was found out during deeper investigation towards BMWs E31 rear suspension for Stingray's mod project
- general suspension tuning, dampers, springs etc
- (overall improving this mod for usage with x4fabs Shader Mod)
- reworked brake glow
- added windshield wiper animation
- new shift animation and H-Shift movement
- changed engine mesh to be able to "glow" at night
- changed cockpit display from texture/font mix to pure font - better quality
- engine coast (think i had it backwards)
- enhanced UV unmap of the main body, to get rid of overlaps and monstrosities
- new RGB Map with help of CM
- added fuelcons.ini 7 VLN laps on a full tank

pre summer 2018:
done over a couple of months/years, so maybe I forgot to write down things:

- totally new UV of cage, AO bake and resulting textures
- totally new UV of rims, AO bakes and resulting textures
- Shader tuning (closer to Kunos standard)
- Tires more rounded
- cleanup of hood mesh
- rework of physics
-- AI
-- tires
-- collision boxes
-- drivetrain
- new previews
Been some time. This patch brings the cars up to spec for the current patch. Lot's of small updates and patches everywhere. Very little work on the 3D model of them tho. Try it out :)

26.12.16 - 16.01.2017
- numerous shader and texture updates/fixes
- new blur texture for rims
- fixed EMPTY_CURVE error produced by tyres.ini
- re-evaluated inertia
- adjusted fuel consumption
- Better positioning of LCD instruments
- UI updates
- applied all changes from AWD to RWD/2003 car and both LODs

V2.8 (no open release)
AWD version

- rerotated RPM_Limiter empties
- Tachometer via LUT (actually fits scale now at every point)
- implemented Flashers
- added dirt texture
- added damage texture
- added suspension damage

- added windscreen seal and rear window fasteners
- some shader updates
- slimmed down skin selection
- fixed mesh holes of engine bay
- soundbank converted to sdk version 1.9
- updated to V10 parameter tires