Alastaro Circuit

Alastaro Circuit 2.1.0

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NOTICE: It is recommended to remove all old files before installing this version

  • More or less completely remade the track to utilize available LiDAR data much better than before
  • Updated track to represent real track year 2019/2020
    • Repaved track and extended paved run-off areas
    • Pit area moved next to the main straight. Completely new pit entry road
Fixed crossroads not being drivable surface
NOTICE: To prevent any possible conflicts with earlier versions and to not store files no longer used, it is recommended to remove all old files before installing 2.0 version


Graphics overhaul

FIXED:
  • Flickering textures in camera view
  • AI no longer stops at the starting line after first lap on sprint (long) layout
  • Section names in sprint (long) layout

CHANGED:
  • TV cameras in each layout
  • Slightly moved apex poles away from track to prevent AI crashing into them
  • Main straight advertisements changed to Assetto Corsa banner
  • UI preview images

+ Other fixes and changes here and there
ADDED:
  • Preview TV cameras to Circuit layout

FIXED:
  • Smoothed large bumps on main straight
  • Sprint (Short) track map last corner
  • Sprint (Short) UI map last corner
  • Track day layout lap timing

CHANGED:
  • Track day layout pit exit downhill is no longer defined as pit area
NOTICE: To prevent any possible conflicts with earlier versions and to not store files no longer used, it is recommended to remove all old files before installing 1.0 version


ADDED:
  • New layouts: drift, short and long sprint
  • Bumps to physics road mesh (Likely will be tweaked more later on)
  • More tyre skid marks
  • Track marshalls (Created by Nobby76 and Rigel)
  • Safety fences for track marshalls with fire extinguisher signs
  • Background vehicles to upper parking lot in race and sprint layouts (Created by Nobby76)
  • Restaurant Paddock's building (Fairly low quality but does it job)
  • 3D grass to some areas

FIXED:
  • Kerb texture in first corner exit
  • TV cameras switching
  • Road white lines elevation
  • Cross roads before fifth corner

CHANGED:
  • Grandstand seat texture
  • Updated some models to what they represent in real life nowaday

REMOVED:
  • TV camera in ninth corner


+ Small fixes and changes here and there
Added:
  • Traffic light missing in track day layout
  • Tyre skid marks to some kerbs

Fixed:
  • Over bright traffic light pole
  • 12th starting grid paint line elevation
  • Pit objects numbering (AI cars not showing up in race)
  • Distance to corner marker textures in fifth corner

Changed:
  • Tree texture in some trees
  • Slighly tweaked some textures brightness
Added:
  • Mika Häkkinen's wooden replica helmet
  • Dynamic tyre groove and skid marks build up
  • Distance to corner markers to first corner
  • 3D kerb to 9th corner
  • Grandstand on hill between track day pit line and race track main straight
  • Static TV camera to the new grandstand
  • Missing track marshall location number signs

Fixed:
  • Skid marks floating too high in the air in some corners
  • Guard rail not correctly visible in fifth corner
  • Overall textures shader tweaks
  • Slightly tweaked ground around 3D kerbs
  • Corrected flagpoles dimensions

Removed:
  • Custom lightning settings

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