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_AC_Pure ppfilter for Sol 2.0+ only 4.0a

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New filter for people to try if they want to. This one will eventually get lumped in with my AC_Colors filter pack once I get feedback on what's wrong with it. It is very similar to the AC_Colors filter, but with two major differences, the color grading and lighting. For this filter I removed a lot of the cyan and magenta intensity out of the blue colors to try and get a better sky color. For the lighting, I reduced the exposure and increased the tone mapping gamma. It has about the same brightness overall as my AC_Colors filter. The difference is with less exposure the whites are not as over exposed and the shadow areas are not as dark with extra tonemap gamma. Personally, I really like this filter compared to my other ones.





bayro_egt_2018_monza.jpg

Latest updates

  1. _AC_Pure ppfilter for Sol 2.0+ only

    Hotfix to set the sky hue where I intended it to be. Don't need to download if you want to...
  2. _AC_Pure ppfilter for Sol 2.0+ only

    Since I think I still prefer Sol 2.0.2 over Sol 2.1, I still need a filter compatible with Sol...
  3. _AC_Pure ppfilter for Sol 2.0+ only

    Small tweaks to the CG file and .lua. -- Another small increase to the CG file contrast and...

Latest reviews

Really good. Tried many but always too dark or over exposed during certain weather/times of day, this finds the perfect balance.... Great work
Very good. Recommended.
Great, I like it.
Great filter! Thanks! :)
This is perfect! I’ve been searching for a filter like this for months. Usually they always either over-expose the sky and objects, or are way too dark and gloomy. Many mod tracks have muddy-looking textures on their building’s and other objects, and this is the first ppfilter I’ve found, that brightens them up, but crucially not at the expense of blowing out the bright areas. Strong work.
Works great on VR. Thx

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Author
racinjoe013
Downloads
1,468
File size
34.5 KB
Views
15,695
First release
Last update
User rating
5.00 star(s) 6 ratings

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