Models are built from scratch and perfectly converted to maximize the use of the game engine with features like rain & light effects, lods & damage, pre-rendered AO vertex colors & windscreen reflection.
Much physics research on this car was done to ensure the best possible driving experience
Credits
- ShadowWorks (SPECIAL MENTION TO SHADOW_EXPLORER)
- 3D modelling
- texturing
- mapping
- Autoprophets (SPECIAL MENTION TO AUTOPROPHET_ZR)
- Mod creation
- skinning
- trailer
- 3d work
- Alex Hobbs
- Physics
- physics implementation
- KS34c
- Photos
- TOMMY
- Skinning
- Photos
- Shiimis
- File decryption
- script creation
- Also every member of the Machine Dojo Modding Team
- v1.04
- Fixed cockpit issues
- Fixed livery resolution issues
- v1.03
- Fixed missing brake glow texture
- Added missing liveries
- bug fixes
- v1.01
- Fixed physics
- Fixed statistics in menu
- v1.00
- Originial