1967 MonacoGTR2 RacerM

1967 MonacoGTR2 RacerM V1.0

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Monaco 67 for GT Legends
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Original track for GPL (Monaco Rocks) by
Rolf Farrell, Patrick "Petrov" Gilmore, Steffen Weitzdörfer,
Terrence "St Smytherie" Dorsey and Svend Seegert
rFactor conversion and modification by Slimjim
HD Texture Updates by Culmone67
Specific for GTL:
-----------------
New AIW file built from scratch
Max Grid = 22
RacerM
Mona_LOD.jpg

F1 1971 MOD PICTURED https://www.racedepartment.com/downloads/formula-one-1971-mod-for-gtr2.22169/
GRAB_003.jpg
GRAB_006.jpg
GRAB_000.jpg
GRAB_002.jpg
GRAB_004.jpg


This track was converted by me from Rfactor to GTR2 for my personal enjoyment more than a year ago. I have been working on it ever since.
I had taken this project as far as it can go until Dredop came out with his version and especially his new aiw. He allowed me to use his material
and combine it with mine to make this version for your consumption.
Slim Jim: Original track Monaco Beta Open for Rfactor
Culmone67: Complete texture update, that made this track look completely outstanding (See Readme)
Please look in the Extras folder and read all of the original Rfactor and GTL readmes by the original authors to appreciate them and the work they
put into it
Dredop: He also converted the track to GTL, heavily edited the aiw and xpits creatomg new ones from scratch so that the track could function properly in GTL and GTR2,
without him this track would still be sitting on my hard drive, special thanks to him for allowing me to convert his work to GTR2.

RacerM: I also converted the track from Rfactor as well as Culmone67's massive texture update and brought them into GTR2.
I also:
Reworked textures and transperancies so that they would appear properly in GTR2 and GTL
I added dynamic shadows and shadow objects so that the track would have more visual depth
I added crowd and horn sounds
I added maintence vehicles and parked car to make
the track more lifelike.
I created the LODs from Rip's template

I combined some of the models to decrease the framerates

Installation:
Just drop the file in your locations folders. There is a file that says extras. This file holds a seperate trk for slower machines. To
increase framerates I hav removed all of the heavy shadows along the start straight. If you decide to use it, back up the original
.trk and then rename the extra trk and place it in the folder. Also there is a traditional LOD screen in the folder as well for the
GTR2 version
REMEMBER TO DISABLE THE PITCREW GRAPHICS IN THE OPTIONS MENU OR THE GANTRIES AND CAN WILL TAKE UP A THIRD OF
THE ROADWAY.
RACERM

Latest reviews

Premium
The track works excellent in gtr2, but for gt legends it is impossible to start it, I found another version of this same track on evolution-modding.net, but the light corresponds to a cloudy day, while the gtr2 version corresponds to a sunny day Is there any possibility of changing the climate?
None of you ever acknowledge Grand Prix Legends map none more so then that SlimJim who ripped HD GPL even though SRMZ never gave permission whatsoever .......... lamers

Lamer: Someone who cluelessly (or in some cases pridefully) does things to piss off an established community, usually on the internet.
Jon c
Jon c
Added credits to top of overview. They were in extra file in download.

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Jon c
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