Am finding I keep making either the same mistake or do not yet understand xpacks. When you create an xpack do you need to include everything you want to have in that xpack before zipping it to BTB? I've created some textures for walls using logos of local companies. Wanting to see how they look in the game I add one logo/texture under a xpack called "logos". I zip it and the open BTB. It appears. I give it a go and it looks good in game. I then close BTB and go to work expanding the xpack. But when I do the same steps as when I created the xpack from the beginning- but with more logos/textures added I can see the 4 or 5 other logos/textures I've added to the xpack in xpacker. I can see them in the zip itself within xpacks. But when I open BTB to see and use them only the first "test" logo/texture is there. The 4 or 5 other new ones are not. So do you only get one shot at making an xpack? If so why is there an add function? I thought you can build these xpacks over time. I'm obviously doing something basic wrong- any help someone can give me on this would be appreciated as I do not want a long list of xpacks with one item in them hahaha.... Thanks! -kohnboy PS- this is addictive. Ran with 40 cars on "my" track last night. A great sense of accomplishment!