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Automobilista Racing Club (LIVE)

Tracks WIP - 60's Zandvoort - F3 Classics Tracks

Discussion in 'Assetto Corsa Modding Discussions' started by Sergio Loro, Nov 6, 2016.

  1. Hello to everyone!
    I started this thread to show some of the progress done with this fantastic track.
    Circuit Zandvoort hosted Dutch Grand Prix from 1952 to 1985. I am going try to recreate the mid 60's version of track, when tracks was rounded by a wire fence with tiny wood post :rolleyes:.
    It is a fantastic track, layout is just amazing and drove around it a pleasure.
    I am sure this version are going to provide many hours of fun for all of you.
    A couple of screenshot to show work done so far, wich is focus to create the nature enviroment. All this textures are WIP, so changes can be done later.
    Lets have fun :laugh:

    1.jpg 20161106151241_1.jpg 20161106151255_1.jpg 20161106151311_1.jpg 20161106151325_1.jpg 20161106151425_1.jpg 20161106151440_1.jpg 20161106151500_1.jpg
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  2. Fantastic news Sergio !
    I love this track since GPL days, and had great hours of racing on it with Power&Glory on a GTR2 version that was quite fun.
    So you are right, and we will get a lot of fun when released.
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  3. DutchDevil79

    Premium Member

    Yep, best layout of Zandvoort for sure. Extremely challeging.
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  4. Ben O'Bro

    Ben O'Bro
    Premium Member

    in the second screen i thought you added cows!!
    it looks good already, very country atmosphere
    i looked at google map, the sea is right next door to the track, but the new layout has tiny hills to cut the sounds i imagine, which obstruct any sea view. Any chance your version will have clear view ?
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  5. i think sea cant be see from track, even there is 500 meters from sea to track, the dunes around it obstruct the view. i am going to create the sea anyway :).
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  6. Perfect for certain replay cameras! The initial colors are of better saturation than the other tracks, I know colors are tough but if you can get them close to real life it will be fantastic for immersion. I like the curbs.
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  7. Hey Sergio,

    A very good job so far my Friend, the track undulation, blind corners and scary fence poles will make for an exhilarating ride,

    Keep up the good work...........

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  8. some of work done today! a lot of bushes, wire fence and curbs on track :)
    i hope tomorrow is productive as today :)

    Sergio Loro


    20161107214628_1.jpg 20161107214657_1.jpg 20161107214710_1.jpg
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  9. LilSki

    Premium Member

    Looking pretty good Sergio. I would like to mention a few points that stick out to me in the shots.

    First is the resolution of the hill sides could be subdivided/smoothed a little. I see one too many sharp points that are not natural.

    Second is the grass. Where there is sand make sure you delete the 3D grass in that area. It also helps to have a "softer" bottom edge on the grass texture. Try to have transparent spaces between some of the grass at the bottom so it isn't a solid edge of green across the whole texture.
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  10. thanks for the tips Lilski :)
    i am going to implement this, you are a great artist and any advice is very welcome :)
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  11. mister dog

    mister dog
    Premium Member

    Fits in here :):

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  12. Wow great video.
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  13. Sweet work sofar! Are you using lidar data? If not, it might make things easier to get right. Although not much is left of the original track, perhaps the surroundings haven't changed much.
  14. for most of sorrunding area i used lidar data. for areas close to track i used a mix of techniques, basically all that area is made by hand using video, photo and any reference i can found. I used this technique since the GPL days, and its work great for me :), anyway all the time i tryng to add new techniques everytime it is possible :)
    Zandvoort it is a great challenge, because its unique sorroundigns :)
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  15. mister dog

    mister dog
    Premium Member

    @Sergio Loro you have an estimated time frame for when it will be ready for the first release?

    Or in other words, looking forward to this :)
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  16. if everything goes well March 2017 :) for a final released
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