Why Virtual Reality is NOT niche

A statement I see a lot from PC gamers....

"only a few people own a VR device, or can afford one, so they shouldn't be supported or developed"

Imagine a world where the people at the forefront of developing technologies listened to such narrow minded selfish claptrap?

How would you travel? There would probably be no cars, buses, planes.

You actually wouldn't be able to post that opinion anyway because there'd be no computers.

And even if there were computers there'd be no internet because there'd be no telephone lines or telephones to connect everyone up.

That would be quite boring. So maybe you'd spend more time watching TV. Except, of course, that there would be no TV.

VR is groundbreaking. It has huge potential. Already it enhances the sim racing genre of games to levels I never thought I'd experience. Yet people - people who have never experienced it - are so narrow minded as to not only dismiss it as something they're not interested in, but publicly express a desire for development of it, and for it, to stop.

Despite their best efforts, VR will continue to develop. Comparing headsets available five years down the line to the current Rift CV1 and Vive would be like comparing a 1970s TV set to an OLED 4k tv. And some game genres, more than others stand to benefit from this.

None more so than sim racing.

There's so much scope for immersion. The connection between the driver putting on a helmet and the player putting on a headset. Placing that headset takes you into the racing world. Into the car, onto the track. The co-ordination of the physical wheel in the real world to the virtual one, beautifully modelled and accurate to the virtual car being driven.

While other genres will not lend themselves to VR due to the relatively limited hand tracking technology, sim racing rises above it as it knows already what you're doing with your hands and feet due to input from wheels, shifters, pedals. And its recreating of this in the virtual world is startlingly accurate.

Popular genres such as first person shooters will only really flourish when advanced treadmills, capable of tracking the player's walking, running movements are ready. A sim racer doesn't need to worry about that. A racing driver sits in their seat, puts on a helmet, then stays in that seat until their race or session is complete and they remove the helmet.

Several game studios have worked to incorporate and develop VR integration after the release of a title. Whilst I'm sure some of this is out of support for existing owners of the title, at least one eye will be on the growing VR owning, non sim racing community. These people, who own VR, want the best experiences in VR and racing sims / games are right up there. Studios will be looking to this group and thinking they can sell copies of their minority appeal game to a wider community.

And the 'niche' tag may be a little wide of the mark - even now. It doesn't take much research to discover that the two main manufacturers of PC VR devices can't keep up with demand. They can't make them fast enough. I ordered one in January and still have not received it.

The cost to the existing gamer is not as high as some might suggest. You could say that by the time you do your next PC upgrade, it will be ready for VR. AMD and nVidia have invested in VR technology and the new range of nVidia cards were developed to support it. You probably already have a CPU capable of running VR, if you're playing rFactor2, Assetto Corsa, Project CARS.

Your average sim racer only stands to gain from the development of VR. OK maybe you're not ready to invest now, but play the long game. The price of the technology is going to come down. The cost of putting a PC together that can handle it will come down. The games / sims will establish and improve VR support over time.

Those who are not ready for VR yet can only gain by sitting back, letting the technology and software develop further, then diving in when they are ready. But compaining, de-prioritising and declaring its insignificance isn't helping, and is also inaccurate.

Would they be willing to stand by those claims one, two, five years down the line? Do we still hear people tallking of the expense, inaffordability and minority appeal of cars, TVs, personal computers now?
 
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Are you a driver in real life?



Good post.

There are so many other sensory stimuli too, including the feeling of what the brakes/clutch/accelerator pedals are doing and micro adjusting them as you go. The feeling of potholes, bumps, changes in tarmac, oil, water etc unsettling your steering/braking/acceleration. The feeling when debri flies up a you (or a bird strike) when doing 150mph. The 'feeling' of actually traveling fast. The wind effecting the way you drive, the smearing from dirt on your windscreen (visor).
There are SOOOO many other feelings you get when driving, especially at speed that to think its 'similar' to actually being there is crazy.

Na don´t really agree. I drived gokart one day and VR Gokart the other and it felt almost exactly the same. Bar the physical shaking but even though I have no buttkickers the wheel does shake a bit at least. But it really is super close. I even fooled myself I felt the G-forces I didn´t miss those?

As for life span VR is demanding so we need to get to next generation video cards the very least to comfortably run 2 4k displays or something. And it´s not even sure next gen can do it. So the life span may be very long if you can live without the refinement models that is coming :)
 
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There are so many other sensory stimuli too, including the feeling of what the brakes/clutch/accelerator pedals are doing and micro adjusting them as you go. The feeling of potholes, bumps, changes in tarmac, oil, water etc unsettling your steering/braking/acceleration. The feeling when debri flies up a you (or a bird strike) when doing 150mph. The 'feeling' of actually traveling fast. The wind effecting the way you drive, the smearing from dirt on your windscreen (visor).
There are SOOOO many other feelings you get when driving, especially at speed that to think its 'similar' to actually being there is crazy.

Yep, there's an awful lot we don't get to experience when 'sim racing', but with VR and my motion rig, I get the bumps and changes in tarmac and even the feel of the first wheel hitting the ground and gaining traction after a big jump (Dirt Rally 1.2). Actually feeling that guy behind you give you a nudge as you turn into the corner makes your eyes dart to the mirrors (which do work and are easily seen in VR). You battle the instant oversteer moment, get sideways and look through the side window to see the wall you are about to hit, flinch and let go of the wheel. Is it real life? nope. Is it immersive? Oh yes!!

VR + motion brings a level of immersion I didn't think I'd see in my lifetime.

A huge personal thanks to Palmer Luckey and Bernery Villers Jr. You guys are legends!

It's a simulation. For me it's about getting as close to the real thing as possible, because I'm never going to drive an f1 car, I'm never going to experience a full Grand Prix. A VR takes me one step closer to reality. Sure it's still virtual but I've packed away my triple screen setup and I haven't touched a sim that doesn't support VR since, for me it's a game changer and I never want to go back.

This.

Now....as some have already mentioned. I think VR will probably have something like a 5-7 year life span.

Do you mean it will take 5-7 years before VR is 'accepted'? or that it will just be a fad, and only last 5-7 years. If the latter, then I'll take that bet. VR is here to stay (at least until direct brain stimulation is available).

Kids, VR is here. Yes it's a little compromised by resolution and price, but both of these will improve rapidly.
Will it be accessible to all? - a few years yet.
Is it for everyone? No.
Is it a viable alternative to monitors now? Definitely.
 
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Do you mean it will take 5-7 years before VR is 'accepted'? or that it will just be a fad, and only last 5-7 years. If the latter, then I'll take that bet. VR is here to stay (at least until direct brain stimulation is available).

I think that as long as it's supported by games manufacturers we will be fine. Assuming the prices will drop eventually that will help too (although as long as people pay the current price they will see no need to reduce it). My general comment was although I like the idea of VR and it is fantastic it needs support from games companies to be a success.

If the games support stops it will be a problem. As mentioned by someone else, driving sims will not keep VR going, it needs a big title, Call of Duty, Assassin's Creed, etc. It all depends on whether the developers decide it's worth their time and effort.

So yes I will support it and I will treat myself to one in the next year or so (can't really afford it just at the moment). Will be interesting to see how it develops over the next few years :)
 
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Well while it's still a niche product I'll wait out for a couple of years to see if it improves in both quality and price point. ;):thumbsup:
 
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Well while it's still a niche product I'll wait out for a couple of years to see if it improves in both quality and price point. ;):thumbsup:
Quite like the introduction of ffb steering wheels. Early adopters bought their Microsoft Sidewinders and... well, who in their right mind would use a Sidewinder today? Sidewinders became doorstops pretty quickly when more appropriate gear became available.

Really, though, it wasn't until the software output real ffb values that ffb steering wheels evolved into the current market. It's likely that a similar pattern, better software, will push the hardware development of VR.
 
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Well while it's still a niche product I'll wait out for a couple of years to see if it improves in both quality and price point. ;):thumbsup:

Present day VR is not the best resolution and it's not cheap especially when you factor in the need for a high end PC and a high end GPU. So if you want to wait a few years, I can respect that. You need to prioritize how you spend your money and right now VR may not make sense for you. But I have almost a week under my belt using VR with a Vive in Project Cars and for me it is a game changer. All the hype about it's immersion is true. You really do feel like you are in the car and the ability to look to your apexes have made the whole experience a step closer to reality. Yes the resolution is less than ideal. But you get so caught up in the immersion of being in the car, you soon forget about the less than ideal graphics. Of course as a fairly earlier adopter, I know that my Vive will be obsolete before you know it as new headset technology is developed. But I am no spring chicken. I'm not getting any younger and I wanted to experience VR now while I am still able to drive these cars at the limits before I get too old for this stuff.

PS: so far I have only tried VR in Project Cars using a Vive on my i7 6700 CPU with the 1080 GPU.
 
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@My993C2 raises a valid point. The rate technology gallops forward. These headsets will probably be out of date within a few years. I would imagine the next level of increase will probably be resolution of the displays, maybe followed by less cabling.

Out of interest I looked on EBay for the development kits (as a cheaper "see if I like it" option) and it's absolutely littered with them. Prices vary from £200 to about £500 (with auctions in between of course). I was tempted but as mentioned above the resolution in the development kit was supposedly not very good (difficulty reading brake markers, details in the distance, etc).
 
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Actually it wont happen that much. It will take decades for the display to match current monitors. But it don't matter because getting a vr headset is about the best bang for buck for increased immersion already so why complain. Its not like I will go back to painting racing if there is a choice. Sad all sims dont support it but may run some in projektor mode to get some of the feel at least.
 
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i have not read all the comments but I will. Have a cv1 so I will weigh in too. It is brilliant and has a great future. Real 3d is a revelation. i think drivers prob would prefer to use vr to learn tracks because you see all the distances clearly.

Motion sickness is a major worry. maintaining fps is going to be essential and may account for some of the worst experiences people have. it may not be possible to overcome it for some people. I will definitely enjoy vr but am worried about how much it will limit me. i don't know at this point if I will improve with experience or not. i don't know at this point whether I'll ever be capable of 70 laps in an f1 car or dogfighting for 60mins non stop like I could with a monitor and track IR. VR is so good I don't mind being more limited.

i think the fov argument is silly. it's true in RL the fov is bigger even with a helmet but vr is obviously much more realistic than non. you can def see enough. in real life you can actually see at least 180 degrees. There's no way it's all in focus at one time though!

if I had the choice and wanted to race competitively online a triple monitor would be better to be honest. But to be able to experience through vr the scale and size of everything though is irreplaceable and everyone should want that at least some of the time.

Other thing I'd say is vr is here to stay but maybe with more phone low tech devices than people imagine. phones are not far off leading edge and I could see phones and augmented reality games really taking off. i think flat screen is clearly there to stay too. people are still going to have TVs for a long time as the main entertainment centre. There's no way vr is going to be anything like 3d tvs or xbox kinnect or any other failure like that. I think It's going to be bigger than any other non essential accessory.

most people who criticise vr are probably either pointing out the poor res. or the price or that they can't play their favourite type of games with them. All justifiable arguments. strategy and fps players will have to wait. There's not much out but dcs world is a must. it's my best experience.

actually I've been too pro VR you have to try it really. It's not going to be worth the money for a lot of people. it should be good for sim fans as long as they don't get sick too much because our content lends itself to vr.
 
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Niche yes, but only because of the price. The resolution is annoying for me personally, even in AC I can still see edges of pixels near and far but I can quite easily for-go the quality of the display for the increased FOV (as an advocate of correct FOV on monitors I saw no real change to scale, I can merely see more, which is great). Regarding the FOV, its not much less than in a motorbike helmet (not sure if racing helmets are different. Schoei motorbike helmets are designed to have more peripheral vision for instance) but it's really not much less than a helmet in real life.

I wouldn't have bought into it until at least 2018 personally but I was gifted a DK2 from a very kind friend and while I still wouldn't invest myself (even now after experiencing it), I won't use monitors for racing anymore.
 
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I thought exactly the same as you Andy until I bought a rift last week and it's unlike anything I've experienced before!
Great Jim. Nice one. But just imagine what the next gen will look like and perform like for half the money. My nice 34" lag ultrawide monitor does me for all my gaming needs at the moment.:thumbsup:
 
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Next generation wont be much different and it certainly wont be half the price if there is 4k panel involved :) . I have a 35 inch ultra wide which I was really happy with before my Rift/vive. Sorry but have to be honest
 
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Next generation wont be much different and it certainly wont be half the price if there is 4k panel involved :) . I have a 35 inch ultra wide which I was really happy with before my Rift/vive. Sorry but have to be honest
You can be as honest as you like but I think you are wrong.
 
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I got DK2 a week ago... No more flat tv for games for me. It is uncomparable even with the bad screen/resolution compared to 3 4k big monitors. Monitors are still flat.
With the rift you have the correct perspective, placement distance, size and speed it is just another world, nothing like monitors.

It is just my opinion and what I expirience. Others may like monitors more but this does not change anything for me.
 
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Great Jim. Nice one. But just imagine what the next gen will look like and perform like for half the money. My nice 34" lag ultrawide monitor does me for all my gaming needs at the moment.:thumbsup:

Sadly I don't think the next generation will be half the money. Not all of it anyway.

Next generations may well introduce choice - there may be cheaper options available - but there'll always be leading edge, top of the range kit available at a premium.

Just like motherboards, processors, GPUs, monitors etc.
 
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Sadly I don't think the next generation will be half the money.
Next generations may well introduce choice - there may be cheaper options available - but there'll always be leading edge, top of the range kit available at a premium.

Just like motherboards, processors, GPUs, monitors etc.

Yes and this generation is just like a Pentium p66 or 486 dx motherboard.
 
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I am a gamer at heart I'm 48 years young and a part of the evolution of video gaming . Yes I owned a pong machine on a 13" black and white tv when I was about 7 years old . I also owned a Coleco Vision , Atari , Nintendo . Sega and the list goes on to my present consoles Xbox One and PS 4 . Just about 3 years ago I built my first gaming PC. So enough of my history . I am always up for new tech when it comes to gaming. I fell for the PS move controller and just imagine at the time a 45 year old man with the PS gun and the motion controller attached to it playing a Call Of Duty. " HILARIOUS !" So of course when I heard about VR I said to myself not this time I'm going to wait . So I did until the CV 1 and Vive where available and yes I have pre ordered PS VR . As of last Friday I found a local store that had the Oculus Rift for sale , so my thought was buy it , try it , return it with in the 15 day refund period and get my fill of VR . So I did . I bought it , tried it and yes I............... F!@#$$ing kept it ! This to me is and will be a game changer for not only gaming but for so many other applications. This first generation VR is like Xbox or Playstation compared to Xbox One or PS 4 . It looks good but needs work. As for me I'm hooked and can't wait for the next generation of VR . Just to give you my most honest opinion of VR I will use my wife for example.In a single word she 'HATES ! " I repeat " HATES !" video games . I had her try VR (Oculus Rift) and she was floored beyond explanation she could not believe what she was experiencing . She tried my racing sims , Lucky's Tale all the free demos on the Rift store and she could not stop laughing and repeatedly screaming " OH MY GOD !' and this trying VR without the motion controllers . This is just my two cents about VR hope this helps anyone trying to make a decision . Anyway have to go I have a ticket to VR adventure !
 
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I am a gamer at heart I'm 48 years young and a part of the evolution of video gaming . Yes I owned a pong machine on a 13" black and white tv when I was about 7 years old . I also owned a Coleco Vision , Atari , Nintendo . Sega and the list goes on to my present consoles Xbox One and PS 4 . Just about 3 years ago I built my first gaming PC. So enough of my history . I am always up for new tech when it comes to gaming. I fell for the PS move controller and just imagine at the time a 45 year old man with the PS gun and the motion controller attached to it playing a Call Of Duty. " HILARIOUS !" So of course when I heard about VR I said to myself not this time I'm going to wait . So I did until the CV 1 and Vive where available and yes I have pre ordered PS VR . As of last Friday I found a local store that had the Oculus Rift for sale , so my thought was buy it , try it , return it with in the 15 day refund period and get my fill of VR . So I did . I bought it , tried it and yes I............... F!@#$$ing kept it ! This to me is and will be a game changer for not only gaming but for so many other applications. This first generation VR is like Xbox or Playstation compared to Xbox One or PS 4 . It looks good but needs work. As for me I'm hooked and can't wait for the next generation of VR . Just to give you my most honest opinion of VR I will use my wife for example.In a single word she 'HATES ! " I repeat " HATES !" video games . I had her try VR (Oculus Rift) and she was floored beyond explanation she could not believe what she was experiencing . She tried my racing sims , Lucky's Tale all the free demos on the Rift store and she could not stop laughing and repeatedly screaming " OH MY GOD !' and this trying VR without the motion controllers . This is just my two cents about VR hope this helps anyone trying to make a decision . Anyway have to go I have a ticket to VR adventure !
Agree with you 100% i am 67 years young and VR is the future ......
 
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