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PC What's still missing in AC?

Discussion in 'Assetto Corsa' started by Bram, Jan 22, 2015.

  1. Bram

    Roaring Pipes Maniacs | #27 Staff Premium Member

    Think we can all agree that we adore this sim but despite the fact the game has reached version 1.x it's far from completed.

    Personally I don't understand why AC was labeled 1.0, with some very basic sim racing features missing compared to competing titles on the PC sim racing market, and not just kept early access until all work was done.

    To just have an overview of what's still missing I'd like to hear your opinion in this discussion thread.

    What's absolutely needed to call AC complete?
    • Agree Agree x 14
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  2. Proper standing starts with a clutch, it feels weird not being able to do this in a race when this is a simulation of driving.
    • Agree Agree x 34
    • Like Like x 2
  3. I like to have 2 features which is missing from the very beginning till now:
    1. Delete button in setup menu
    2. Pedal apps & Suspension app's data fully work in replay mode

    And (if possible)
    3. Allow Clutch to assign to wheel button.
    • Agree Agree x 5
  4. -Optimization of AI and rendering to make use of higher grade PC's.
    seems as though this sim is more intensive than it really needs to be.

    -Much improved Admin tools for server admins
    force kick
    issue penalty (slow down, drive through)
    issue a warning to the driver in the form of an onscreen message.

    -Faster updating of the leader-board
    when spectating a race when someone passes another driver the name should move on the list also

    -Proper Starts.

    -Option for rolling starts

    -Chat bar that limits message length to the actual app ui.

    -Scale-able apps
    being able to freely adjust size of apps would be fantastic for people on lower resolutions.

    -More intense immersive sounds.
    when i watch an on-board lap of any car i like in the sim compared to irl footage the sounds are seriously lacking punch.

    -Improved net-code
    overall stability of multi-player is behind compared to the single player experience in AC.

    -Low speed/impact Collisions.
    these are the bain of online racing as you are unable to "rub n race", i feel that racing online could be greatly cleaned up and the experience improved if this were to be worked on slightly.

    -Basic Ui tweaks
    at the end of a race why is the race result screen forced over the rest of the UI.
    "back to pits" not being right above "Exit" in the esc menu.
    being able to see the actual metric/imperial value for spring tension dampers and other tuning options/ better setup interface.

    i know its a big list and possibly not what is the minimum required but to me this sim has so much potential that it is overshadowing its minor flaws,
    i would really be dissapointed if things like i mention above are not addressed because they "just dont matter as much as new cars/tracks".

    i could probably come up with more things that i have missed out but yeah this would be a huge improvement to the experience of playing and hosting AC.
    • Agree Agree x 14
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  5. Chris Stacey

    Chris Stacey
    Ted Kravitz Appreciation Society Staff Premium Member

    1. More server side functionality.
    2. Flags*
    3. Proper penalty system*
    4. More stable netcode.
    5. Brake temperature and brake fade.
    6. Live timing
    7. Spectator / Broadcaster mode
    8. GPCOS support
    9. Dynamic Time of day in MP*
    10. Greater number of pit boxes for official tracks (24 ain't enough for Spa! Come on!)

    * Confirmed as under development.
    Last edited: Jan 22, 2015
    • Agree Agree x 10
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  6. ouvert

    Premium Member

    not all are really necessary, but what I`d like to see when the game is finnished

    - pits
    - rolling starts
    - proper custom championships and proper championship structure (also customizable by different rules)
    - fullly customizable control/keys/buttons binding
    - better setup menu
    - native MoTec support
    - UI tweaks and menu navigation
    - more customizable FFB (at least via config file .. could be already there not sure)
    - better sounds
    - steering lock
    - change how clutch+seqential gearstick works together for H-pattern cars (unrealistic, but sometimes gameplay could overweight realism)
    Last edited: Jan 23, 2015
    • Agree Agree x 6
  7. Jempy

    Premium Member

    A personal list I already made in french ... but never posted:
    First of all things for which correction is urgent or missing in a so-called V1.0 version:

    - Pickup mode: more than 1 track possible
    - "Exit" choice critically placed just under "Return to pits" ( happens too easily with mouse )
    - Illogical end of race. Only a well done admin's calculation for +- the time of one lap may settle this more or less in order to let drivers finish the begun lap, but ... surely not pragmatic.
    - Race ranking +- hiding Chat: adding a simple 'Close button' should easily solve that.
    - Still no replay for servers
    - no control of some files when entering a server. Too easy cheats !!
    - rule for no permission of automatic gearbox

    Private and online races:
    - display of the chosen gear at race start

    General details:
    - possibility of deleting a setup in game ( without having to do it in the Documents )
    - Brake pression setting
    - ACServerLauncher possibility of only modifying car or skin ( aim: easier pre-booking method for leagues with +- same drivers for races ) Add or remove, why not 'Modify' ??
    - Windshield break sensibility: a simple gentle stroke at the rear bumper is enough to brake it ! strange !??

    - Launched race starts
    - reversed grid for 2nd race.
    - Mouse commands replaced by or coupled with keyboard commands easily assigned to wheel buttons or button boxes.

    For some items above, strange they were not corrected yet. ( as 22nd pit at Vallelunga !?? )
    I just omitted Penalty system and flags, but we now know it's in the plans "soon".

    Edit: Ooops I forgot ..... Pitstops preset possible before the race. !!
    Last edited: Jan 22, 2015
    • Agree Agree x 3
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  8. Ricoow

    420 Premium Member

    More league tools, options for race control such as warnings, stop and go's

    Spectator/Broadcasting mode

    Options for 2/3 race formats

    Extended replays
    • Like Like x 2
    • Agree Agree x 2
  9. Many good suggestions being made and I agree with most of them.

    One thing that is really limiting those of us using the Oculus Rift is the inability to Pit and alter setups. Limited fuel and default setups currently makes online racing a short practice session at best. Of course, our numbers are quite limited and with CV1's release being far away, VR support is not a priority. Still, it wouldn't take much added functionality to make a big difference for VR users.
    • Like Like x 1
    • Agree Agree x 1
  10. Andy Jackson

    Andy Jackson
    Sponsored by BRUT Premium Member

    Personal for me, what I'd like to finish it:

    1. Better replays with spectator mode/broadcast mode
    2. Spectator mode for mp.
    3. Proper damage modelling, wheels flying, bodywork crumpling, bursting into flames.;)
    4. Day and night racing
    5. Weather changing including rain, random or fixed for offline and MP. (force use of wet weather tyres in a race)
    6. Proper flags with marshals waving them (as well as digital).
    7. Animated crowds.
    8. Better single player experience with AI properly coded for great offline racing.

    That's all. :)
    • Agree Agree x 4
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  11. Phil Davies

    Phil Davies
    Premium Member

    I really really really would like Windscreen Wipers :D.
    • Agree Agree x 4
    • Haha Haha x 2
  12. Ricoow

    420 Premium Member

    How could I forget?
    • Agree Agree x 5
  13. Dinca Andrei

    Dinca Andrei
    Premium Member

    Strange thing is that the function for wipers is there and there is even a FBX animation which shows how wipers work,but the function isnt there in game.I wonder why the animation is there if it doesnt work. :D
    Better question ...why is there if there is no rain?:D
    • Like Like x 3
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  14. JeffL

    Right on Brother, I hear ya, it's all good. Premium Member

    My Top 10
    1. Brake pressure
    2. Steering Lock
    3. More assignable buttons (much more)
    4. Proper gear starts.
    5. Better cockpit sounds.
    6. Flag system
    7. Not have to leave game to change settings.
    8. FFB settings should not be in car setups
    9. Better netcode
    10. Better setup menu
    • Agree Agree x 9
    • Like Like x 1
  15. Jempy

    Premium Member

    As I'm nearly sure night is not foreseen until now ( for which there's a technical reason I don't remember ), that rain isn't much appreciated by many other drivers than Marco :whistling:, I'm really not dreaming in this case .... maybe within a few years ?? :D

    Already fixing the remaining problems ( V1.0 or still advanced RC ?? ), adding more possibilities at the server side ( server settings, economical replays, logs analysing system ) and applying flags and penalties should be the best start, although we already have good apps for those 2 last points.
    • Like Like x 1
    • Haha Haha x 1
  16. Single player pit stops, proper starts are the biggest ones.

    Damage is there, but it's bad right now so that too.
    • Agree Agree x 1
  17. Ricoow

    420 Premium Member

    Practice/Quali pitstops :D
    • Agree Agree x 1
  18. R48


    AI - If the majority of customers use the offline mode and you have a "Career mode" you really need a good AI.
    • Agree Agree x 3
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  19. Jimlaad43

    Nice apex, I'll take it! Premium Member

    An App that shows Tyre Wear.
    A more intuitive off track system that allows ballsy on-the-grass-down-the-straight moves or stop punishing you more for a genuine mistake.
    Automatic map maker
    I have a decent Laptop and everything, but I have to run on reduced resolution and with all the post-processing and FSAA turned off to get any kind of decent AI. Less CPU heavy would be good.
    Resizable apps
    No more BMW's or Lotus'
    More cars with decent downforce levels (LMP's, Single Seaters, Modern Touring Cars)
    MOAR TRACKS!!! (Knockhill would be cool)
    • Like Like x 6
    • Agree Agree x 2
  20. David Armstrong

    David Armstrong
    Premium Member

    The most important things imo are the tools to make it usable for league racing:

    More admin + server controls
    Yellow + blue flags
    Full replay
    Broadcastability (new word, patent pending)

    Anything else is just a bonus as far as I'm concerned. I would like in game app + setup menu implementation for my DK2 :D But I'm fairly certain Kunos are done with Rift support until after the consumer version comes out, which, lets face it, is at least a full year away.
    • Like Like x 2