Discussion in 'Automobilista' started by larsbengtsson25, Mar 1, 2016.
what is track usages and track progression
Track usage = how much rubber there is on track from start
Track progression = how fast you rubber the track in
I stole that answer from @Martin Vindis But I guess that's fine since im also called Martin
Track usage determines how much rubbered the track is (how grippy is race line, how much marbles is there)
Track progression sets multiplier to progression of rubbering the track... How fast is it rubbering
Track is dynamically changing as you are driving on it
ty Digital Drivers
So technically you want low rubber useage, but max progression, right?
If you wanna start on less grippy track and make it rubber faster than yes.. I would say it depends on what session yor are about to run.
If it is full race weekend (practice, qualy, race) than starting on light and progressively rubber it is reasonable
If you are just having quick race than it makes more sense to start with medium
Or whatever you prefer
The grip levels at present are not remembered from session to session.
Oh good to know... I haven't tried multiple sessions yet.. "At present" means it is planned to implement it? Thnks
Great to hear. Thank you both!
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