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What are the track usages and track progression settings?

Discussion in 'Automobilista' started by larsbengtsson25, Mar 1, 2016.

  1. larsbengtsson25

    larsbengtsson25
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    what is track usages and track progression
     
  2. Martin Larsen

    Martin Larsen

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    Track usage = how much rubber there is on track from start
    Track progression = how fast you rubber the track in

    I stole that answer from @Martin Vindis But I guess that's fine since im also called Martin :whistling:
     
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  3. ouvert

    ouvert

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    Track usage determines how much rubbered the track is (how grippy is race line, how much marbles is there)
    Track progression sets multiplier to progression of rubbering the track... How fast is it rubbering
    Track is dynamically changing as you are driving on it
     
  4. larsbengtsson25

    larsbengtsson25
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    ty Digital Drivers
     
  5. RinusDirtRally

    RinusDirtRally
    First to complete DR and longest playtime award. Premium

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    So technically you want low rubber useage, but max progression, right?
     
  6. ouvert

    ouvert

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    If you wanna start on less grippy track and make it rubber faster than yes.. I would say it depends on what session yor are about to run.
    If it is full race weekend (practice, qualy, race) than starting on light and progressively rubber it is reasonable
    If you are just having quick race than it makes more sense to start with medium
    Or whatever you prefer :)
     
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  7. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios Premium

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    The grip levels at present are not remembered from session to session.
     
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  8. ouvert

    ouvert

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    Oh good to know... I haven't tried multiple sessions yet.. "At present" means it is planned to implement it? Thnks
     
  9. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios Premium

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    yup
     
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  10. RinusDirtRally

    RinusDirtRally
    First to complete DR and longest playtime award. Premium

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    Great to hear. Thank you both!
     
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