Hello there,
I just noticed this:
if Racer is supposed to be a racing simulator and not just another crappy Need for Speed thing ... then at least the car it ships with (Lamborghini) should perform reasonably well on the road. Most importantly, you should not be able to tell the difference between the real life on-the-road behavior and game-play on-the-road behavior. What do I mean?
Well, just try to accelerate to approximately 30km/h. And then apply the full brake. What happens in real life? The car stops almost immediately. And what happens in the game? Well, the car just slowly decreases speed, ... then it stops. This is just wrong. Don't you have that feeling?
Also, try to turn off the ABS. In real life, braking without ABS from 30km/h will make maybe a very little skid, but the car stops almost instantly. And in the game ... woohoo ... you can play skid games when braking from such a little speeds. Not even trying to talk about braking from 130km/h ...
Another thing: Try to accelerate to about 70km/h and suddenly turn the wheel all the way in some direction. What happens in real life? Your car will be firmly dragged in that direction and maybe it will make several spins until it finally stops. And in the game? The car almost doesn't slow down and the turned wheels make very little contribution to the actual bearing. Does it seem real to you?
And one more thing: If you happen to drive off the road into the sand (or whatever it is, e.g. around the first bend in Carlswood) ... you almost cannot control the car, even at little speeds. What do you think about that? To be honest, I don't have any experience with sand driving. But it seems to me just unreal. I think it can not be that bad. Is it really that bad?
Well, to sum up, at least on the asphalt roads, the Lamborghini car absolutely doesn't behave like a real car. I don't know what kind of cars you are used to when driving. But to me, considering the road adherence physics, Racer is definitely not a realistic game. Not in the present state.
I just noticed this:
if Racer is supposed to be a racing simulator and not just another crappy Need for Speed thing ... then at least the car it ships with (Lamborghini) should perform reasonably well on the road. Most importantly, you should not be able to tell the difference between the real life on-the-road behavior and game-play on-the-road behavior. What do I mean?
Well, just try to accelerate to approximately 30km/h. And then apply the full brake. What happens in real life? The car stops almost immediately. And what happens in the game? Well, the car just slowly decreases speed, ... then it stops. This is just wrong. Don't you have that feeling?
Also, try to turn off the ABS. In real life, braking without ABS from 30km/h will make maybe a very little skid, but the car stops almost instantly. And in the game ... woohoo ... you can play skid games when braking from such a little speeds. Not even trying to talk about braking from 130km/h ...
Another thing: Try to accelerate to about 70km/h and suddenly turn the wheel all the way in some direction. What happens in real life? Your car will be firmly dragged in that direction and maybe it will make several spins until it finally stops. And in the game? The car almost doesn't slow down and the turned wheels make very little contribution to the actual bearing. Does it seem real to you?
And one more thing: If you happen to drive off the road into the sand (or whatever it is, e.g. around the first bend in Carlswood) ... you almost cannot control the car, even at little speeds. What do you think about that? To be honest, I don't have any experience with sand driving. But it seems to me just unreal. I think it can not be that bad. Is it really that bad?
Well, to sum up, at least on the asphalt roads, the Lamborghini car absolutely doesn't behave like a real car. I don't know what kind of cars you are used to when driving. But to me, considering the road adherence physics, Racer is definitely not a realistic game. Not in the present state.