Vanilla Balance Mod Beta - Testers Wanted

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This mod has now been released. All the changes are listed in the above link. If a Forum Admin is reading this, if you could remove the "Testers Wanted" and change it to "Development Discussion" thread, it would be appreciated.

UPDATED TO WORK WITH 1.3

Note: In attempts to fix the interviews and dilemmas, I have temporarily removed all non English languages from those two files. I hope to reinsert them into a later version (but when I do, they'll still be the vanilla text as I am unable to translate in any other language).

 
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Once again a random though:

When the baseline for new season's part performance is calculated, how much randomness is there in the values? Would it be possible to increase it? And/or add a bit of random to the chassis stats?

I'd like to see the AI teams to go up and down in their relative strength to each other a bit more than they do in vanilla.
 
At the moment there is a random +0 to +5 I believe (or was that on max or reliability)... I am sure I've seen that somewhere... sure it's possible though if it's not already in. The only issue would be: "does it just roll once per season, one per team, or once per part, or once for each of the two carried over parts"...

for example, the new "cooler tyres" after a pitstops - I believe are only being rolled once for the race weekend, instead of at every pit stop like one may expect. - not something I can change as that's just how that 'bit of script' is generated.
 
Hello Everyone. Okey found my first bug. Started a Create New Team game. After the first interview is completed, the text at the bottom gives a 'String in database yet not translated, PSG_10000629' error.
2017-03-23 20_28_20-Greenshot.jpg
 
If I am not wrong it should say something like "You accepted the interview." But I am not 100% sure.

Also have a quick question. Are the this Red Zone's normal for starting a new game.
View attachment 180936
I'll have a look for it tonight....

Also, that redzone is tool short.... I maybe set default as 0.1 (desired minimum) instead of 0.3 (desired maximum). More then likely did

Well, ;) enjoy me being nice and giving you a not nasty radzone :)
 
:) 1,31a - Part 3 now has a redzone fix version....

Of course... the original 1.31a (with tiny redzone) is still available in the histories tab, for those who wish to stay outside of Arstotzka. But Arstotzka best country! Glory to Arstotzka

@the Missing interview Data string.... that's missing because of the end of the first line...


it has [......... "Polish","Russian"," ]

That final ," should not be there.... And the line following it is the You Accepted the Interview

I assume this is only going to cause mayhem at some point.... so I will release 1.31b wth a fix for that too
 
Okey you got me. I will download 1.31a Part3 now. And 1.31b when it's ready. :rolleyes:
(Hope that I am not a Masochist)

And for the mayhem part'; I don't it will be that big of an issue. It will only show the bugged text everytime after an interview instead the "You Accepted the Interview" text.
 
Okey you got me. I will download 1.31a Part3 now. And 1.31b when it's ready. :rolleyes:
(Hope that I am not a Masochist)

And for the mayhem part'; I don't it will be that big of an issue. It will only show the bugged text everytime after an interview instead the "You Accepted the Interview" text.

Ah, well that ," can cause a lot more trouble then you think ;) Seriously, if you're feeling adventurous, don't update ;) watch the world burn! :D (the dll is done, its just the assets which is going to take an hour.... for the sake of a bunch of ,")
 
Haha :) its the problem with having to remake the mod each time the devs update :)

Interviews / Dilemmas and Personality traits are my current main projects (so these files were stapled back together to be in a releasable state). and the DLL always gets updated from scratch, so its really easy for me to miss a line or a number.
 
After some races:
Dillema http://steamcommunity.com/sharedfiles/filedetails/?id=889459508
no money cost appears and its -40 to performance it shouldnt be appear in season instead on preseason?
Choosed no and got the malus also in engine http://steamcommunity.com/sharedfiles/filedetails/?id=889459752

AI tires managegment still stu***
http://steamcommunity.com/sharedfiles/filedetails/?id=888963593
http://steamcommunity.com/sharedfiles/filedetails/?id=888963256

Not sure its a bug or its part of new balance mod
Part failure, got part failure http://steamcommunity.com/sharedfiles/filedetails/?id=889458780 i could go to garage and repair, after 14 laps got same part failure and get out, couldnt repair this time. http://steamcommunity.com/sharedfiles/filedetails/?id=889459207
 
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