MGP16 Valentino Rossi The Game WIP Thread

PHYSICS FINE-TUNING MOD 2016 test version: https://drive.google.com/open?id=0B9PMMM5OgcokOWdIaW5TWjJfLTQ

WHAT'S WORKING:
  • Motogp and moto3 physics
  • VR Ranch lap times, AI and physics
  • moto3 AI and optimized lap times for: Losail, Termas, COTA, Jerez, Le Mans, Mugello, Sepang and Valencia
It's only a test version, just the moto3 is enough optimized to have a nice competition against the AI, but the motogp has only a first attempt of realistic physic and moto2 hasn't even a modification yet.
I spent a lot of time tuning the ranch because is really funny to ride, and lap times now are really close to the reality (2.08 instead of 1.50 :thumbsup:) much much less grip and more fun!
As always you can write in the sheet file DB_IDEALTRACKTIMES your personal best times using this MOD so I can speed up the work
 
PHYSICS FINE-TUNING MOD 2016 test version: https://drive.google.com/open?id=0B9PMMM5OgcokOWdIaW5TWjJfLTQ

WHAT'S WORKING:
  • Motogp and moto3 physics
  • VR Ranch lap times, AI and physics
  • moto3 AI and optimized lap times for: Losail, Termas, COTA, Jerez, Le Mans, Mugello, Sepang and Valencia
It's only a test version, just the moto3 is enough optimized to have a nice competition against the AI, but the motogp has only a first attempt of realistic physic and moto2 hasn't even a modification yet.
I spent a lot of time tuning the ranch because is really funny to ride, and lap times now are really close to the reality (2.08 instead of 1.50 :thumbsup:) much much less grip and more fun!
As always you can write in the sheet file DB_IDEALTRACKTIMES your personal best times using this MOD so I can speed up the work
any solution to the names appearing if the option is set to off?
 
PHYSICS FINE-TUNING MOD 2016 test version: https://drive.google.com/open?id=0B9PMMM5OgcokOWdIaW5TWjJfLTQ

WHAT'S WORKING:
  • Motogp and moto3 physics
  • VR Ranch lap times, AI and physics
  • moto3 AI and optimized lap times for: Losail, Termas, COTA, Jerez, Le Mans, Mugello, Sepang and Valencia
It's only a test version, just the moto3 is enough optimized to have a nice competition against the AI, but the motogp has only a first attempt of realistic physic and moto2 hasn't even a modification yet.
I spent a lot of time tuning the ranch because is really funny to ride, and lap times now are really close to the reality (2.08 instead of 1.50 :thumbsup:) much much less grip and more fun!
As always you can write in the sheet file DB_IDEALTRACKTIMES your personal best times using this MOD so I can speed up the work
Which files did you edit to alter the change of direction speed?
 
Just a joke...modders will get it
38ZqNcB.png
 
@Giovaneveterano here is the test with your skillscatalog.bml values, i don't see much differences. Maybe its because i'm racing only 3 laps on Mugello
MotoGPVR46 2016-06-28 11-01-09-18.jpg
.
-But there are differences:
-Around 7-9 bikes still packed up until the last lap.
-In My Opinion the problem that cause the pack to split is that they had contact, that contact slow their bike down and thus they never catch up w/ the front anymore
-Binder,Bastianini will not disappear at the front anymore
-Fabio DiGiannantonio starts at the back, but after his raceperformance parameter is edited, he's faster now
MotoGPVR46 2016-06-28 11-01-16-29.jpg


EDIT : I Almost Forgot, here's the skillscatalog thing
https://drive.google.com/open?id=0B_r3e4v-f4RLSzR1NXFfdVQzLUk
 
Qualify
Moto_GPVR46_2016_06_28_10_18_50_351.jpg

Moto_GPVR46_2016_06_28_10_18_56_639.jpg

RACE
Moto_GPVR46_2016_06_28_10_21_01_639.jpg

Moto_GPVR46_2016_06_28_10_21_07_490.jpg


It is only Skillcatalog which is modded .. I need to edit IDEAL LAPS and then they can do about 1:57:xxx

If you want to see DiGiantonio on top ( real mugello) it depends on his Qualify skills. Each riders skills are based on real positions.. Qualify and race skills are average of races from Qatar-Assen so it is really tricky to see tis rider on top for a few races ...
 
Qualify
Moto_GPVR46_2016_06_28_10_18_50_351.jpg

Moto_GPVR46_2016_06_28_10_18_56_639.jpg

RACE
Moto_GPVR46_2016_06_28_10_21_01_639.jpg

Moto_GPVR46_2016_06_28_10_21_07_490.jpg


It is only Skillcatalog which is modded .. I need to edit IDEAL LAPS and then they can do about 1:57:xxx

If you want to see DiGiantonio on top ( real mugello) it depends on his Qualify skills. Each riders skills are based on real positions.. Qualify and race skills are average of races from Qatar-Assen so it is really tricky to see tis rider on top for a few races ...
he can qualify dead last, as long as his race parameters say differently, he will win in fact. Same as in MotoGP 15.
 

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