J
jimfog
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jimfog
I am using a G25. When I drive a car in FSR I have to turn the wheel twice as far to turn the car as in rFactor.
To test this, I load Monza and the FSR Allrace General Car into rFactor and the SAUBER into FSR 2010. I then tested each car in each program at a speed below 50 mph (to animate understear and overstear) on Monza.
In FSR 2010 it takes twice as much wheel movement to turn the car as in rfactor;. Leaving the garage required 1 full turn in FSR and ½ turn in rFactor. The first two chicanes in rFactor could be done with only ¼ turn on the wheel, but the same turns at the same speeds took ½ turn in FSR.
Is there a setting for this? Is it part of the physics and can’t be changed?
Thanks
To test this, I load Monza and the FSR Allrace General Car into rFactor and the SAUBER into FSR 2010. I then tested each car in each program at a speed below 50 mph (to animate understear and overstear) on Monza.
In FSR 2010 it takes twice as much wheel movement to turn the car as in rfactor;. Leaving the garage required 1 full turn in FSR and ½ turn in rFactor. The first two chicanes in rFactor could be done with only ¼ turn on the wheel, but the same turns at the same speeds took ½ turn in FSR.
Is there a setting for this? Is it part of the physics and can’t be changed?
Thanks