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TS500RS loses max deflection stops ingame

Discussion in 'F1 2012 - The Game' started by Jessun, Jul 26, 2013.

  1. Jessun



    I have the TS500 set to max 270° rotation end to end, and a game starts fine with stops in place.

    But then the stops go one by one (as I manouver aggressively in gravel:laugh:) , sometimes returning again on one side, and then gone again so I can cross my arms.... Not good!

    The wheel still seems solid enough, ie no play or excessive wear I'd say. The calibration once plugged into the USB port is almost violent and the stops seem rock solid each end.

    Did anyone have this? What's the remedy?

  2. ENDR


    I get the same thing on my DFGT. No idea why, but it's a Codemasters games' issue...