Hi, I'm just curious if track length can have matter on performance and frame rates? Since BTB allows to build very long single tracks and there's anything about LOD setting for the track (road) - does splitting a single track for couple shorter sections bring any advantages? I clearly understand that a terrain can be splitted for parts and this work great when I need to avoid rendering too many terrain's polygons at the same time. Or, do you know what's the default LOD setting for the road (if any)? I'd would like you to post about your experiences/ideas here. Thanks!