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Track not showing up in rfactor

Discussion in 'Bob's Track Builder' started by Matt Y, Apr 2, 2014.

  1. ive finished my track, exported it to rfactor, and it doesn't show up! i've booted and rebooted it the game and it still doesn't show up! can anyone help me?
  2. Erwin Greven

    Erwin Greven

    What is the name of your track?
    rFactor does not like it when there are tracks with similar names.
  3. If you have multiple rFactor installations which share one Locations folder, make sure you exported your track to the right one. Another thing you can do is open the folder and see if the files are there.
  4. My track is called silver hill, its the only one called that.
  5. My files are right there.
  6. does it actually show up on rfactor/load bar moving.or does the loads bar stop somewhere.
  7. No, it does not show up in rfactor at all.
  8. 1. What Windows Operating system are you using, and have you taken into account the weired UAC charactoristics of Windows 7 and 8?

    2. What mod are you testing with, as some tracks are blocked from view via the track filter in the rfm's.
  9. check the scn file, have you edited anthing in the search path file section.
    SearchPath=track folder
    SearchPath=track folder\your track
  10. Name might be clashing with another similarly named track...
    Drop track into a stripped down/Lite install of rF with only 1 other standard track & see if it shows uo then.
    Also, if the name is over 10 characters rF sometimes has trouble reading it.
    If this is the case then it probably wont show up in a near bare Locations folder- without at least 1 other track in Locations (fewer the better, 1 is best) then rF will crash at start up...
    Good luck :)
  11. Yeah i fixed that. Now the ai keeps going off course. can anyone fix that?
  12. Erwin Greven

    Erwin Greven

    Do you mean cars going straight at some corners?
    Some mods have horrible performance values.
  13. if you goto aiw editor, load your track and click on corridors.that should fix cars jump off track. making sure you have edited the track center/fast lines in BTB.
    also why in aiw editor selected part of your pits (1 node) where you want the cars to slow down. and click special waypoint. that Is not implanted in btb yet.