Of the various racing title I own, RRE gets the least amount of use. Though credit needs to be given the developers for big improvements since it's introduction, some major things create a real nuisance. My biggest issue stems from the controller settings. They're just too darn many of them. You may be saying "What's wrong with that?" My answer is; The settings in question, do not exist in real life situations as used in the game. I typically want any car I drive...whether it be real or simulated to respond to three major setup inputs...caster, camber and Toe. Sure, I'll 'play' around with bump stop, spring rates and things like sway-bar stiffness etc. What I do not want is s**t like vertical and lateral loading, return multiplier, analog sector 1,2,3 etc. Wing and splitter settings are responsible for downforce...make them do that, without all the gimmicks. Where can you set the other four setting mentioned on a real car? You can't, since they do not exist. Sector3 needs to make their cars respond properly to standard suspension changes and stop asking guys to "compensate" for lack of direct response with non-realistic settings.