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This is an offer of help for Rfactor 2

Discussion in 'rFactor 2' started by jimortality, Nov 16, 2014.

  1. jimortality

    jimortality
    Premium Member

    As the title says, I'm no expert and I found it all daunting to start with but If any newcomers want to know how to get into RFactor2 and what to download and what not to download plus some graphic settings just either reply in here or PM me. I've spent the last 2 weeks just on this game and it's flippin amazingly the bestest lol game I've ever played. It can seem a pain at first but trust me, it's soo easy. Anyway the offer is there if anyone needs it.

    Cheers
     
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  2. IRobot

    IRobot
    Premium Member

    I got this game last week, been doing lots of laps with the Formula Renault at Silverstone and like it a lot. AI races have been pretty good as well :thumbsup:.

    Fairly painless but did have one issue when I installed the game. It didn't detect my pedals. Temporarily unplugging my Sli-Pro display fixed that issue.

    1) What are the "must have" plugins (not cars and tracks) ?
    The only one I've downloaded so far is the "pedals overlay" plugin.

    2) There isn't a lot of weight to the wheel (comparing to AC and pCars). I don't really feel the rear end get loose and have to judge by the tyre scrub sound instead (kerbs and track bumps come through very strongly). Is that by design or some issue I need to sort out ?

    3) What is a decent time with the Formula Renault at Silverstone (GP) ? Is there any leaderboards anywhere to check times ?
     
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  3. Connor Caple

    Connor Caple
    Slowest Racer in Town...

    The 'FFB' in rF2 is done differently to every other/previous sim. They decided to relay only the torque feeling at the wheels to the steering and not use the 'slip angle' friction feedback we are all used to.

    You can get more of the old feeling back with some work, if you feel this was a bad decision on their part. They seem to think that we are all aliens who know what the car is doing just by visual clues and tyre squeal :D

    I changed the controller.json file to fiddle with it and I'm still working on it. So far I have reverted the type of FFB to 'Friction' and increased the wheel friction weighting significantly and it's starting to feel more useful. I also had to dial out a deadzone on my G25 by setting a torque minimum in that file.

    As I said, I'm not done yet, but at least I can drive the sim a bit now.
     
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  4. Cosimo

    Cosimo
    Premium Member

    I'll chime in :)

    1) May I suggest you look into the Delta Best plugin? Disclaimer: I made it so I find it very useful :) Also available here on RD in the resources section.

    There is also Dashmeter pro if you want to use a phone/tablet to display telemetry/etc

    2) There are crucial parameters in the Controller.json file that affect this weight feeling. I think the settings largely depend on the wheel model. What wheel have you got? RF2 FFB depth and detail is amazing though, especially when you consider the configurability.

    3) There is http://rf2.gplrank.info/

    Feel free to ask more questions :)
     
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  5. David O'Reilly

    David O'Reilly
    A bad quali means I can go forwards in the race.

    increased caster increases FFB in this car.
    So does some increase in front tyre pressure.
     
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  6. Nox

    Nox
    Staff Premium Member

    I have problems in rF2 that the wheel just doesn't feel right. It feels a little loose around the center, or not smooth when I turn in to corners and I have to correct the turn. I've lowered the FFB strength, but I guess my question is that as my wheel is set to 270 degrees, what sort of steering lock should I be using, in general? In GSC I use 14 degrees, is it the same in rF2? Thanks.
     
  7. jimortality

    jimortality
    Premium Member

    @Connor Caple

    Have a read of this mate, this might explain a bit more about your FFB and also the feeling of light steering you get. Also, I noticed you were on the isi forums looking for some help. That place seems to be all about who can out tech each other and If you notice, positives followed by negatives more a less on every thread. Not very helpful or friendly imo.

     
    Last edited: Nov 17, 2014
  8. jimortality

    jimortality
    Premium Member

    A couple more bits from my make the experience better thread

    Basically there are answers and help for all your issues it's all about ASKING AND BEING A NUISANCE LIKE ME LOLOL!!!
     
  9. jimortality

    jimortality
    Premium Member

    @Andrew James I'm sure @Jeff Lasecki uses the same wheel as you so maybe he can give you some info on his setup. I tend to use whatever the car set up in controller is set to which overides whatever I have set in mt thrustmaster profile.
     
  10. jimortality

    jimortality
    Premium Member

    Thanks for all the input so far guys! can I just ask that it's all kept nice and easy as I think sometimes, you get too technical and newcomers will be put off. That weather plug in has melted my head :roflmao:
     
  11. IRobot

    IRobot
    Premium Member

    I've got a Fanatec CSW. Any special settings for this wheel ?

    Increasing the caster gave the wheel more weight :thumbsup:.
     
  12. David O'Reilly

    David O'Reilly
    A bad quali means I can go forwards in the race.

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  13. Connor Caple

    Connor Caple
    Slowest Racer in Town...

    @Jim Brailsford I already read EVERY post relating to FFB and road feel at the official forums before I figured out what the real problem is, and it is as I stated in my post above - they changed the way FFB works for rF2.

    If you want to feel anything other than steering torque, you have to do a LOT of work in the config file. I don't get 'light steering' at all.
     
  14. JeffL

    JeffL
    Right on Brother, I hear ya, it's all good. Premium Member

    Nope, we tried but it was too hard for both of us to get into the chair.
     
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  15. David Turnbull

    David Turnbull
    PrestoGP Veteran

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  16. Nox

    Nox
    Staff Premium Member

    I kept telling you to take off the Santa costume, but nooooo...
     
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  17. Connor Caple

    Connor Caple
    Slowest Racer in Town...

    The only problem with the 'comprehensive FFB thread' at the rF2 forums is that it is not that comprehensive. :roflmao:

    Great for sorting out clipping and response curves, not so good for slip angles and Friction based feedback. You really have to search and dig around on those forums to find all the info about that. A lot of it is left to personal experimentation because the main posters are perfectly happy with the Steering Torque Feedback model, which I find lacking.

    For anyone interested in experimenting, you need to play with the controller.json file. I'm going to experiment some more this week before the race on Wednesday night.

    You also have options in there about where to direct Brake feedback effects and so forth. Unfortunately, the one-line comments in the file can leave you puzzling over exactly what some of it does. ;)

    "Steering resistance coefficient":0.5,
    "Steering resistance coefficient#":"Coefficient to use for steering resistance. Range: -1.0 to 1.0",
    "Steering resistance saturation":1.0,
    "Steering resistance saturation#":"Saturation value to use for steering resistance. Range: 0 - 1.0",
    "Steering resistance type":1,
    "Steering resistance type#":"0=use damping, 1=use friction",

    (EDIT: The above settings are pretty much working for me and feel much more like rF1/Race 07 :thumbsup:)
     
    Last edited: Nov 19, 2014
  18. jimortality

    jimortality
    Premium Member

    @Connor Caple sorry can't be more help mate but I'm not tech enough to understand what the problem is. I know when I race with my wheel it feels great and if it's too light I alter it. As far as I'm concerned, it's the best FFB and physics I've ever played with so it'll need some body with more knowledge than me on this one I'm afraid.
     
  19. jimortality

    jimortality
    Premium Member

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