Time well spent i saySo i had ton of hours to spend -....to make a door card panel
Time well spent i saySo i had ton of hours to spend -....to make a door card panel
LOL I wish, would be a money making machine to pull that off in 1 hour! of course not, that's what it takes to set up the car for AC including textures and shaders. Using all simple stuff, keeping it as low on resources as possible.In the one hour I had to spend last night I made ~1 meter of intake piping and an intercooler.
you just make a whole car in that time? Or is it adapted from some of your other (commercial) projects?
Ahhh..Ok. I see what's going on now. Thx.That is the low-res road mesh, it still has to be ~0.5-1m edge lengths (along the road, usually only 3-4 edges across it) so that you don't see the corners on it while driving. The terrain is just significantly larger, like 10m edges. High-res road mesh is like 0.2m faces.
Haha, I had to try it... Turns out with a bit of momentum I can reach the end, but that air intake does compromise things a bit
I do create colliders with a little creativity regarding structural integrity. Don't want to car in the event of a flip to slide on the flimsy fibreglass scoop, and same with the front splitter.Haha, I had to try it... Turns out with a bit of momentum I can reach the end, but that air intake does compromise things a bit
ground shadows or AO shadows?is that a full render or something composite? Because the reflection are spot on but the shadows aren't.
...that manga girl is a little too "gifted" imo for a serious race livery