Cameras The Ultimate Cockpit Movement Cams [Deleted]

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Hi kelaroost, I'm sorry to ask but I'm a newbie to modding Codemasters Games :(:
I love the different angles that this mod offers (from the screenshots, I have not installed yet but really want to). I KNOW the title of this has the word "Movement" in it, but if I wanted to lock all the cameras and not have any movement whatsoever, what parameter would I need to adjust? I loved cockpit view in the F1C99-02 game etc, but I prefer the camera staying dead still and not roll/tilt when I steer/brake etc, and therefore only ever use T-cam in F1 2013. I'm happy just to mod the stock cameras.xml, not planning on modding this one, would love to know how to cancel any movements/jarring. Thanks very much.
 
Hi kelaroost, I'm sorry to ask but I'm a newbie to modding Codemasters Games :(:
I love the different angles that this mod offers (from the screenshots, I have not installed yet but really want to). I KNOW the title of this has the word "Movement" in it, but if I wanted to lock all the cameras and not have any movement whatsoever, what parameter would I need to adjust? I loved cockpit view in the F1C99-02 game etc, but I prefer the camera staying dead still and not roll/tilt when I steer/brake etc, and therefore only ever use T-cam in F1 2013. I'm happy just to mod the stock cameras.xml, not planning on modding this one, would love to know how to cancel any movements/jarring. Thanks very much.

Your better of just downloading another cam mod.
 
lock all the cameras and not have any movement whatsoever, what parameter would I need to adjust? I loved cockpit view in the F1C99-02 game etc, but I prefer the camera staying dead still and not roll/tilt when I steer/brake etc

here you go

Code:
<View type="Head" ident="head-cam"...

      <Parameter name="bump_nonbumplevel" type="scalar" value=

      <Parameter name="maxMovement" type="scalar" value=
      <Parameter name="windSpeed" type="scalar" value="

      <Parameter name="windTilt" type="scalar" value="

      <CorneringForces>
        <Parameter name="enabled" type="bool" value="true" />

      <GroundBumpinessForces>
        <Parameter name="enabled" type="bool" value="true" />

      <SlipStreamingForces>
        <Parameter name="enabled" type="bool" value="true" />

      <AccelerationForces>
        <Parameter name="enabled" type="bool" value="true" />

      <ShakeOnBrakingLimitForces>
        <Parameter name="enabled" type="bool" value="true" />

      <ShakeOnTyreSlipForces>
        <Parameter name="enabled" type="bool" value="true" />

      <ShakeOnTyreLateralSlipForces>
        <Parameter name="enabled" type="bool" value="true" />

      <GearChangeForces>
        <Parameter name="enabled" type="bool" value="true" />


set every value to 0 or false, do that for every car and you should have a totally static camera, but this will make your game freaking boring.

Mod edit - The code tags make it look nice, so I added them :)
 
Last edited by a moderator:
here you go

Code:
<View type="Head" ident="head-cam"...

      <Parameter name="bump_nonbumplevel" type="scalar" value=

      <Parameter name="maxMovement" type="scalar" value=
      <Parameter name="windSpeed" type="scalar" value="

      <Parameter name="windTilt" type="scalar" value="

      <CorneringForces>
        <Parameter name="enabled" type="bool" value="true" />

      <GroundBumpinessForces>
        <Parameter name="enabled" type="bool" value="true" />

      <SlipStreamingForces>
        <Parameter name="enabled" type="bool" value="true" />

      <AccelerationForces>
        <Parameter name="enabled" type="bool" value="true" />

      <ShakeOnBrakingLimitForces>
        <Parameter name="enabled" type="bool" value="true" />

      <ShakeOnTyreSlipForces>
        <Parameter name="enabled" type="bool" value="true" />

      <ShakeOnTyreLateralSlipForces>
        <Parameter name="enabled" type="bool" value="true" />

      <GearChangeForces>
        <Parameter name="enabled" type="bool" value="true" />


set every value to 0 or false, do that for every car and you should have a totally static camera, but this will make your game freaking boring.

Mod edit - The code tags make it look nice, so I added them :)


LOL he would have to edit over 2000 lines to do every camera on every car
 
does this still include the cockpit cams from 2012, without the movement?

more like the di grassi video?

in one video u show cockpit cams with and without movement. Is there a choice?
 
Last edited:
can anyone make the last cockpit cam like this one bit nearer to wheel..

2zs8ubt.png


cheers

p.s most realistic cams going!!!
 
Last edited:
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