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Swiss Stroll Cg

Discussion in 'Racer Tracks' started by Ruud, Jul 2, 2010.

  1. Ruud

    RACER Developer

    I've been working on getting the old Swiss Stroll compatible for v0.8.11 (which hopefully will be out this afternoon, might work on v0.8.10 except for perhaps the waving banner shader).

    Get it at http://www.racerdownloads.com/download.php?index=19

    It looks nice & sunny, just as the weather is here (30+ degrees).

    - audio not working?

    swiss_stroll1.jpg swiss_cg.jpg
  2. Nice work, will have to take a look later.

    Just my 2p from the screenies (mainly 2nd one), it looks nice, but the atmosphere is really pumping up that large mountain in the background to be quite bright vs what is in the foreground.
    Assuming the levels/intensities of the textures are ok (give or take), then isn't it usually the case that things become darker and more foggy as they move into the distance, not become brighter?

    Also, the trees don't seem to be casting shadows in the 2nd pic either... hmmm

    I'm sure it's mere details anyway, so thanks for doing the hard work and getting it going :D

    Winter Stroll will look fantastic with the snow turned on :D :D

  3. Ruud

    RACER Developer

    The 2nd pic was made earlier, before the latest tweaks of today. The 1st pic is from today.
    The mountain is fading into the atmosphere, which was a bit too bright perhaps in the 2nd pic.
    It was good to do a regular internet track to see what came up. I took out the original shadow.dof which casted all the prefab shadows. I intended to do a tutorial on it but as I didn't know what to expect at the beginning, that was a bit hard. Lots has changed but it was mostly track.shd stuff. I also optimized a bunch of the dof files to get rid of a number of 'material_xxx' warnings. Still not entirely ok but well.

    If somebody else can do Winter Stroll. ;)
  4. The link tells me I'll be redirected but doesn't redirect me!

    What am I doing wrong?
  5. KS95

    RACER Moderator

    Lol.. I'm not sure. The open/save popup should appear, it doesn't actually redirect you to a page.

    This is a really great track, but I only get 30FPS >.< Ah well, new graphics card will come eventually :p

    Btw, how about this for a new default track?
  6. Good job Ruud, just too many Qlog errors. I couldn't find the alpinehorn or hear it along with a couple of other sounds.

    I had to login before I could download the file, dumb me!

    KS95, No it should not be the default track, carlswood needs redoing so that ALL racer features (surfaces, sounds, etc.) are available!

    And a decent sky!
  7. Ruud

    RACER Developer

    I've updated Swiss Stroll to get rid of all shader errors. Haven't looked into the audio yet, and the grass needs some tree-like shader to look better, plus I need to add some shadow_cast=0 option in shaders to prevent grass from casting a shadow (when shadowmapping).
  8. Thanks Ruud, I'll check it out later, I was just about to fix the Qlog errors.

    Good job Ruud, Thank you from the Qlog nazi!
  9. Swiss stroll doesn`t work

    I`ve tried many versions of racer to get Swiss stroll started, but there`s always the message "Shader ERROR". Is this a hardware or a software problem? What can i do? :confused:
  10. What computer you have?
  11. I have a MEDION PC / Intel(R) Core(TM)2 Duo CPU E4400 @ 2.00GHz 2.00GHz
    32 Bit
    Windows VISTA
    Graficcard: RADEON HD 4650
  12. Alexander Knoll

    Alexander Knoll

    hmm....RADEON HD 4650.....may be thats the problem....
  13. Are you kidding me?I suspected that it could have a old video card,but is not this.
  14. KS95

    RACER Moderator

    Racer doesn't exactly love ATI's...
  15. O.K. Thanx. So i´ve to drive all the other great tracks - they are working without problems.
    Apropos other tracks. Where can i get the newest tracks, which are the best ones?

    Another question: I like Swiss stroll Snow very much. But is there a possibility to add snowflakes? That would be great! And i also saw some evening/ night tracks where cars have turned its headlights on? How does this act?

    Thanx again for your answers! :)

    Greetings Raphael
  16. huh. i hate that statement. it is fascism. Use nVidia or die.
  17. ATI doesn't support "for" loops, so it effectively can't do blurring in shaders unless you unroll the loop (into if (x >1), if (x>2), if (x>3), etc.). It is a fairly big handicap.
  18. KS95

    RACER Moderator

    Nope, it's the truth. Either that or a lot of people, including ATI themselves, are lying for no paticular reason. Stereo has shown an example.
  19. Heh. Yeah. Just got carried away for a sec. Sorry.
  20. KS95

    RACER Moderator

    Hehe, no problem, I think it's clear you aren't the only one.. *whistles*