1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Win a £4,500 Vesaro Racing Rig! Click here for more information.

Physics Suspension Travel

Discussion in 'Assetto Corsa Modding Discussions' started by Storm Rider, Jun 30, 2016.

  1. Hi there guys, I give up on this. I have been trying to figure this out exactly, at least since the Physics pack was released. I´m pretty sure that I´m not the only one here.

    Can someone explain what is the 0 Design of the Suspension?
    Take for example this car:
    It´s data for the Front Suspension:

    Static Deflection=0.053m
    ROD_LENGTH=0.045m
    BUMPSTOP_UP=0.122
    BUMPSTOP_DN=0.030
    PACKER_RANGE=0.120

    1- When the car is static on the ground, the telemetry channel for susp travel reads +0.055m (aprox. its calculated static deflection)
    2- When the car has its suspension fully extended, it reads +0.013m giving an actual extension travel of 42mm. I just can´t figure out any relation of these numbers to the BUMPSTOP_DN data...

    Now, how exactly is this calculated?
    Cheers