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Stuck in pitlane

Discussion in 'Stock Car Extreme Mods' started by Dethrone1427, Nov 15, 2015.

  1. Morning all,

    Im having a problem with 3rd party tracks, i had a look through a whole bunch of old rf tracks to port over to GSCE and the majority of them work with only a handful succumbing to a bouncing in the pitlane. I've read on other forums that it maybe the aiw file that needs attention, but ok, which part should i edit, and with what values?

    Also if i go to skip all sessions and go straight to the race all the cars are again stuck in place and bouncing up and down on the grid very slightly. Any help or pointers would be GREATLY appreciated as some of the tracks i have chosen to port over would be brilliant additions to GSCE.

    Thanks again :)
     
  2.  
  3. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios Premium Member

    It's a TDF issue, but this is a problem for the modding forum, not here.
     
  4. Sorry, thanks I will try over there.
     
  5. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios Premium Member

    The TDF is not referenced by the GDB, or the material name of the road is missing from the TDF.
     
  6. What if the track folder contains no TDF? Or is it packed into a mas file?
     
  7. ...further to my reply...here is the GDB

    DMAM
    {

    Filter Properties = StockV8 *
    Attrition = 3
    TrackName = Mid America D-Curve 2.0
    EventName = Mid America D-Curve
    GrandPrixName = Mid America D-Curve
    VenueName = Mid America
    Location = Omaha, Nebraska, USA
    Length = 1.40 mi/ 2.250 km
    Track Record = BMW M3, 1:44.3
    HeadlightsRequired = true
    Max Vehicles = 48

    GarageDepth = 2.5
    RacePitKPH = 80
    NormalPitKPH = 80
    FormationSpeedKPH = 60
    TestDaystart = 14:00
    Practice1Day = Friday
    Practice1Start = 14:00
    Practice1Duration = 120
    Practice2Day = Saturday
    Practice2Start = 10:00
    Practice2Duration = 120
    QualifyDay = Saturday
    QualifyStart = 14:00
    QualifyDuration = 120
    QualifyLaps = 100
    WarmupDay = Sunday
    WarmupStart = 11:00
    WarmupDuration = 60
    RaceDay = Sunday
    RaceStart = 14:00
    RaceLaps = 85
    RaceTime = 140
    RaceTimeScaled = 180

    SkyBlendSunAngles = (-20.5, -1.0, 11.5, 25.5)

    ShadowMinSunAngle = 15.0

    Latitude = 41 // degs from Equator (range: -90 to 90, positive is Northern Hemisphere)
    NorthDirection = 0 // the direction of North in degrees (range: 0 to 359)
    RaceDate = May 22 // default date for the race

    Region = Central


    // Scene Lighting

    SunriseAmbientRGB = (117,114,105)
    SunriseDirectionalRGB = (235,227,205)
    SunriseFogRGB = (90,102,127)

    DayAmbientRGB =(137,134,125)
    DayDirectionalRGB = (235,227,205)
    DayFogRGB = (133,158,198)

    SunsetAmbientRGB = (107,100,77)
    SunsetDirectionalRGB = (211,189,129)
    SunsetFogRGB = (198,187,133)

    NightAmbientRGB = (45,47,50)
    NightDirectionalRGB = (19,20,24)
    NightFogRGB = (4,7,10)


    SettingsFolder = MidAmerica-D
    SettingsCopy = grip.svm
    SettingsAI = MidAmerica-D.svm


    }
     
  8. Fixed it. Created a tdf, thanks for the guidance!
     
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