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steering range problem...

Discussion in 'Stock Car Extreme' started by diego brenna, Dec 2, 2015.

  1. hy guys,
    v 1.51 , on the menu i have a just steering configuration but when i go on the race/test session, when i try to exit from the pit i have to much difficult with the steering ,is impossibile to drive ! is as the steering rotation range is decreased...i try to change the sensibility but nothing is changed.....someone can help me?
    PS : i have logitech DFGT steering
    thanks a lot
  2. Renato Simioni

    Renato Simioni
    Reiza Studios

    Are you running automatic steering rotation adjustment (Custom User Steer Rotation = NO)? Make sure your Logitech profiler is set to allow for the game to adjust rotation.

    Also make sure steering help is disabled and speed sensitivity is set to 0%.
  3. thanks Renato ! is a pleasure your reply ! mmm where is the " Custom User Steer Rotation = NO" setting ?
  4. Paul Bennett

    Paul Bennett
    Premium Member

    Bottom of controls screen right side, Custom User Steer Rotation & Steering range
  5. ok this is in the garage menu:
    then, this is in the general menu:
    see the red bar is different the range of the steering ! is impossible !!
  6. Renato Simioni

    Renato Simioni
    Reiza Studios

    Yes, as the opening post there state, we provide the required info and then it´s up to the modder (and the users) to get mods to work with the game.
  7. ok thanks again Renato ! i made a copy and paste for every hdv file from the other mode for solve the problem...have a nice day
    • Like Like x 1
  8. TeSL9

    Pessimistic (rarely flying) Finn :) Premium Member

    Automatic Steering rotation is very good, but now it stays (450 degrees with the retros for example) after closing SCE and sometimes I forget to change it back if I go to play another game with full 900 degrees (Trustmaster TX).
    Is there a fix for this?
  9. TeSL9

    Pessimistic (rarely flying) Finn :) Premium Member

  10. TeSL9

    Pessimistic (rarely flying) Finn :) Premium Member

    just realised that RF2 does the same thing.. so it's engine based problem?