• "Mwoah" - Kimi Räikkönen
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

Some color choices

Discussion in 'Assetto Corsa' started by TLiivo, Feb 22, 2013.

  1. TLiivo

    TLiivo

    Messages:
    38
    Ratings:
    +65
    Made some quick and dirty color mods with previews.

    [​IMG]

    Download Here!

    Just extract the contents to your AC_TechPreview folder. Or whatever name you gave your main folder. You can select the different colors ingame, by clicking on the "i" icon by the car, and then clicking on the color swatch icon at the top of the screen that looks like this:
    [​IMG]

    Edit: New Colors!
    [​IMG]

    Download more colors!

    If anyone's interested in a simple preview maker, then here's one in PSD format.
    I don't really want to make a tutorial on this, but who has PS installed, should figure it out.

    Cheers!
     
    • Like Like x 11
  2. Akbar Sal

    Akbar Sal

    Messages:
    102
    Ratings:
    +12
    Excelent! the Orange looks good
     
  3. Stereo

    Stereo

    Messages:
    2,434
    Ratings:
    +1,471
    May as well link in here. I guess someone else did a purple one at the same time, it's all good.

    zip files should be extracted to /AC_TechPreview/content/cars/lotus_elise_sc/skins, so that each has its own named folder.

    [​IMG]
    "Light Cream" This one isn't an official paint colour for the Lotus,

    [​IMG]
    "Aubergine Purple"

    [​IMG]
    "Krypton Green" - oops, for the SC this was called "Isotope Green"

    [​IMG]
    "Magnetic Blue" - oops, for the SC this was called "Persian Blue"

    I made these with GIMP, using the DDS plugin available here.
    1) Open metal_detail.dds
    2) Layer>Mask>Add Layer Mask... Choose "Transfer layer's alpha channel".
    3) Fill the layer with new color, leaving the alpha channel alone.
    4) Save in new folder.
    5) Check in-game how it looks, then make livery.png and preview.jpg that approximately match the colour.
     
    • Like Like x 2
  4. Michael Hornbuckle

    Michael Hornbuckle

    Messages:
    2,702
    Ratings:
    +2,423
    That purple is awesome but the link doesn't work Stereo
     
  5. Stereo

    Stereo

    Messages:
    2,434
    Ratings:
    +1,471
    Indeed, I wrote bbcode in the fancy code editor and it got mangled. I fixed the links.
     
    • Like Like x 1
  6. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

    Messages:
    15,884
    Ratings:
    +6,670
    [​IMG][​IMG][​IMG]
     
    • Like Like x 2
  7. Terry Evers

    Terry Evers

    Messages:
    296
    Ratings:
    +159
    Very nice, Thanks!
     
  8. Hannes-Joshua Thor Barthel

    Hannes-Joshua Thor Barthel

    Messages:
    184
    Ratings:
    +98
    with which programm do you make the colors?
     
  9. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

    Messages:
    15,884
    Ratings:
    +6,670
  10. Justin Lines

    Justin Lines

    Messages:
    21
    Ratings:
    +11
    I love how it does this.... puts the preview up on the selection....

    Nwrap_Blue.jpg
     
  11. Grzesiek Zabielski

    Grzesiek Zabielski

    Messages:
    557
    Ratings:
    +573
    • Like Like x 3
  12. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

    Messages:
    15,884
    Ratings:
    +6,670
    If you make the dds bigger than 512x512 you can end up with some weird but wonderful pattens
    found it by mistake,,:redface:
     
  13. Gergely Kiss

    Gergely Kiss

    Messages:
    33
    Ratings:
    +164
    .[​IMG]
     
  14. Gergely Kiss

    Gergely Kiss

    Messages:
    33
    Ratings:
    +164
    lol

    [​IMG]
     
  15. XN-Sigma

    XN-Sigma

    Messages:
    223
    Ratings:
    +208
    I'm loving how how open AC seems to be, it's been just a day and people are already messing around with the files, shows the potential the full game will have. :cool:
     
  16. Hampus Andersson

    Hampus Andersson

    Messages:
    8,585
    Ratings:
    +3,778
    Check this out, HOOOOT​
    [​IMG]
     
    • Like Like x 1
  17. Terry Evers

    Terry Evers

    Messages:
    296
    Ratings:
    +159
    Actually managed to color the rims aswell .. or is that the sun playing tricks on my eyes?

    If so could we get some black rims please?
     
  18. Hannes-Joshua Thor Barthel

    Hannes-Joshua Thor Barthel

    Messages:
    184
    Ratings:
    +98
    hmmm I don't get my preview file to work.. it says always no preview available...

    and a 2nd question.. is there a file or layer for the reflection?.. would be nice to make a mat one or a chrome one and all such stuff :D
     
  19. Stereo

    Stereo

    Messages:
    2,434
    Ratings:
    +1,471
    I haven't dug into the shader or anything, but it seems like it's using the alpha channel of metal_detail for specular brightness (to simulate metal flake paint) and that's about all the control you get.
    I haven't worked with a DX11 shader file before so I'm not at all familiar what it's compiled from, or if decompilers exist.


    On another note, if you want to change more than just the colour, drop "CAR_chassis_D.dds" and "Cerchione.png" into a skin folder. One's the body, the other's the rims.
    [​IMG]
    I don't have wireframes to work from. Still, I'm sure you guys can work things out. If you don't want it looking blown-out crazy bright like this, set the transparency to about 20%, which lets the detail map show through.
     
  20. Stereo

    Stereo

    Messages:
    2,434
    Ratings:
    +1,471
    Hey, I know what was stopping me from improving my lap times...

    Not enough go faster stripes!
    [​IMG]
     
    • Like Like x 8