Nice, really improved on the original
Thanks
A couple of things, you can turn off compression for textures like the sky (compression=0 before the first layer), this makes some textures look a lot nicer - skies suffer badly from compression for some reason.
Ooooh... so that is why the sky always looked pixelated.. I was wondering about that. Thanks.. I´ll test it and update the release.
Any plans to CG it? CG is really the way to go in the future, fair enough if you want to keep a version compatible with older hardware but technology moves on and we are in 2010 now . This track would look really great with CG shaders and some proper sky fog.
CG is not on my list at the moment as I would need a better computer. But some time in the future, who knows.. if I find the time.. but if you feel like CG-ing it, go ahead, it is a Racer and RSC (R.I.P.) community project