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Slow Corner Fix + Stable AI (W.I.P)

Discussion in 'F1 2012 Mods' started by koeloe, Nov 29, 2012.

  1. Slow Corner Fix + Stable AI (W.I.P)

    I've been messing around with track files and ai grip levels and hope to come up with something useful.
    http://www.racedepartment.com/forum/threads/legend-extreme-ai.60504/

    By increasing the ai grip levels there comes a point where they use the prescribed
    limits of braking points and corner speeds in the track files. So, I need to balance the
    grip to go with the 'slow' corners fixes so that the ai don't spin off in these corners.
    Hopefully they will be more competitive under braking.

    However you can't just keep adding grip as they will start running
    on rails and the tyre wear and fuel load effects will disappear.

    This year most corners are fine but there still a couple that is annoyingly slow.
    I'll compile a list I'm working on.:)

    Corner # to formula1.com
    Australia
    Malaysia 4,9,12,15
    China6,11,14
    Bahrain1,4,14
    Spain10,14
    Monaco
    Canada10,13
    Europe2,12,17
    Silverstone 3,16
    Germany2,6,8
    Hungary
    Belgium1,5,18
    Italy 1,4,8
    Singapore
    Japan16
    Korea3
    India
    Abu Dhabi 8, 11
    Austin
    Brazil1,4
     
    • Like Like x 1
  2. [​IMG]

    Here is a comparison with the different mods applied. It is a one shot qualifying on Sepang, Legend level.

    The track file has 4 corners braking distances tweak (1, 4, 9, 15):O_o:

    The track tweaks are still stable with the default grip but if you want to decrease the braking distances more you'll have to use the grip mod as well.
     
  3. Benutzername

    Benutzername
    Online Martini Racing - Founder and driver

    Can you tell me, which values you changed exactly? The i would copy these things in my personally databse...

    thangs!
     
  4. This is not in the database. It is modified track files (still w.i.p) and and ctf files in the cars folder that you can download here:

    http://www.racedepartment.com/forum/threads/legend-extreme-ai.60504/
     
    • Like Like x 2
  5. So the grip mod is available, but the track files aren't released yet?

    The grip and track files used together will mean later breaking?

    looking forward to this!