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Skinpack structure and file size

Discussion in 'GT Legends' started by Stuart Thomson, May 29, 2009.

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  1. Stuart Thomson

    Stuart Thomson
    The Stoat Without Fear ™ Premium Member

    All, with the (frankly astonishing) reduction on skinpack size I've been able to achieve by basically-
    a) ignoring the GTL standard files layout model, and
    b) putting stills instead of videos,

    I'm going to get to work on the rest of an RD skinpack.

    It's going to be slightly more abitious in amounts of cars than previously, because if, as it appears, I can get a set of approx 10 cars per 4Mb archive.

    There's 27 cars in the 12.3 Mb skinpack, 10 in the 3.5Mb 914 pack, so it's averaging out to about 4Mb per 10 cars depending on skin complexity. For instance, the Abarth skins take up more space than the Elites because the Abarth uses 2 files to create the bodywork, & the Elite only 1. Although I know that last bit isn't very interesting for most / any of you.

    If any of the skinners out there fancies dabbling in this, please contact me and we can chat about what you want to do.
  2. Stuart Thomson

    Stuart Thomson
    The Stoat Without Fear ™ Premium Member

    OK - with the size reductions, I can utilise the existing skinpacks I've done and slim those packs right down too.

    What I'm going for is to have at least 6 skins (including the defaults) for each model with varied colours / sponsors etc.

    I'll keep this post updated with the completed work as I get there.

    This will NOT include the Sprint Pack cars.

    Abarth - done - 10 skins (9 + 1 def)
    Jag MkII - 50% done - 4 of 7 skins (5 + 2 def)

    Elite - done - 12 skins (10 + 2 def)
    GT40 - done - 13 skins (12 + 1 def) - some being reworked

    914 - done - 11 skins (10 + 1 def)
    BMW CSL - 50% (Schnitzers only) - 8 skins (7 + 1 def)
    Escort - 25% done (1 of 4) - 7 skins (4 + 3 def)
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