Skin sharing: how does it work ?

First things first:
How does skin sharing work?

So you have an "xxxxalt.dds" assigned to a car and you join a server.

Your skin uploads to the server. In the "packages/skins" folder of the server. (Now you know what the skins-folder is doing in your packages folder. If you don't host, it's unused)

The xxxxalt.dds file gets a user "prefix" this is a unique rF2 ID number.
You can find this ID number in the player.json. (Don't change it!!!)

For example: "xxxxalt.dds" becomes "_12345_xxxxalt.dds"

That file will upload to each client into the UserData/player/settings/"Carmod"/"carnumber" folder.

So Nicolas is using somebody else his replay. The replay file is looking for Nicolas his skin _12345_xxxxalt.dds. But it isn't there... Only as xxxxalt.dds

So what Nicolas needs to do is
- find his unique ID number in the player.json
- make copy of his skin in the same folder.
- and name it with his prefix number: _userID_xxxxalt.dds


My guess is that @Xavier Poirel his skin isn't showing as well. ;)
For that to happen you need to reverse the process.

- Find Xavier Poirel's skin
- make copy in the folder
- remove the _userID_ predix

Note: i think Xavier is using a default skin... So no problem there. :cool:
 

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