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SimRacing.pl revolutionising rFactor graphics

Discussion in 'rFactor' started by Ryan Callan, Nov 28, 2010.

  1. SimRacing.pl and particularly Krzysztofhave been busy adding and implementing new shaders into existing rFactor cars and tracks. Just take a look, some amazing stuff, no post-processing.

    Animated sky, sun, water waves and light glow over trees:
    sanluis1.jpg

    New window shader reflects sky color and sun:
    Vancouver06.jpg

    Again window glass shader:
    CART98 Vancouver 02.jpg

    New asphalt/skids - shader on Algarve. The bestline reflects more light. Area out of best line diffuses light.
    There are also new car body/rims/tyres shaders in use:
    rf_hiper_shaders1.jpg rf_hiper_shaders2.jpg rf_hiper_shaders3.jpg rf_hiper_shaders4.jpg

    Bumps may wear painted lines out:
    spa_grid.jpg

    High beam and low beam flares:
    20100413_023322_MaXyM.jpg

    Car window glass shader - changes transparency and texture depending on eye-to-sun angle:
    20100413_023426_MaXyM.jpg

    High beams flares at night:
    00406_012.jpg


    Plenty of videos on show here also - http://www.youtube.com/user/kysz1, which are still WIP effects.
     
  2. Some of the tarmac shine is a bit overdone imo but the window stuff is really nice :D