In the spirit of our recent focus on the world of sim racing modding comes news today that Dave Noonan has updated his excellent 3DSimED software to version 3.1c. Available to purchase directly from the sim garage for just £30.00 3DSimED is a Windows DirectX application allowing the creation and visualization of models from many racing sim formats. The new update includes plenty of brand new features and enhancements to current functionality as well as adding support for the latest titles and some more retro releases. Please see below changelog for the newest version of the software: New: Plugin to import F1-2015 tracks and cars. New: Import by plugin is now included in Import – there is no longer a separate function. New: Batch Material Edit function allowing selected attributes to be edited for a group of materials. Pasting from another Material is also supported. New: Exporting to Nr2003 .3DO includes an option to set the object to be a ‘minimum’ object which will be seen at all times. New: The Vertex Edit pane includes an option to update near vertices. Enhanced: Better viewing and picking in zoom view. Enhanced: Quicker import of models consisting of a large number of objects. Enhanced: Primitive->Add Object can open the same objects as Import. Enhanced: Double-click for setting the view centre will can down the object tree if there is no geometry in the top level objects. Enhanced: Collada Import has improved with better handling of external objects. Enhanced: The zoom multiplier has been reduced to make zooming in/out easier. Enhanced: Exporting and then importing .3DS preserves the ‘V’ texture coordinate. Fixed: Converting to png within the texture browser could fail. Fixed: Importing Wavefrot Obj without texture corrdinates no longer crashes. Do you use Dave Noonan's 3DSimED software when developing mods? Have you found the new update an improvement on previous versions? What tools make modding easier for you? Give some opinions in the comments below!