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Server Down?

Discussion in 'RaceRoom Racing Experience' started by Stefan Mizzi, Feb 6, 2015.

  1. Stefan Mizzi

    Stefan Mizzi

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    You guys getting the same error? :unsure:

    error.JPG
     
  2. Rella

    Rella

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    They have a hardware issue and are working on it since some hours. You can find a bit of info in sector3 forum or on facebook
     
    • Beer Beer x 2
  3. David Plummer

    David Plummer

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    I thought it was a huge patch! But I think they hit some problems with some server hardware
     
  4. The Great Speed

    The Great Speed

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    Annnndd.... this is why I hate the "always online" model. I get why they do it, but all I wanted to do was some single player racing :(
     
    • Agree Agree x 11
  5. Greg Latty

    Greg Latty
    Premium

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    yah the online only method this game uses is probably the biggest issue I have with this game. BUT with that being said, its probably not going to change. Hopefully this wont be the downfall of what could be a great game.
     
    • Agree Agree x 2
  6. James Cook

    James Cook
    Marcas fan

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    If only they could put the game into a playable offline state for times like this.
     
    • Agree Agree x 6
  7. Greg Latty

    Greg Latty
    Premium

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    agreed. especially since some of us spent over 100 bucks on this game already :rolleyes:
     
    • Agree Agree x 7
  8. Andy Jackson

    Andy Jackson

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    I have stated this previously, but many here shout me down and sat "live with it, it's the future". Which I disagree with strongly. If the game has a championship mode with AI, then it should not require online always to play it. After all we have purchased it. I too have paid a lot for the content.
     
    • Agree Agree x 8
  9. James Cook

    James Cook
    Marcas fan

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    You're right, I agree with you, but as I've said before, R3E is 'always online' and has been from the outset with no promise or indication that this will change in the future. We've all ploughed a lot of money into this product knowing this is the case. We can call for change but shouldn't expect it because like it or not, we have supported this model with our purchases.
     
    • Agree Agree x 2
  10. Shovas

    Shovas

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    Please listen S3. Steam games are supposed to be playable offline if they're not online-only games. Be good to your customers! :) @Jay Ekkel
     
    • Agree Agree x 2
  11. Jay Ekkel

    Jay Ekkel
    Kylotonn Games

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    That one is not up to me ;) But as was mentioned sometime ago, we are looking into making it a bit more flexible. But nothing top priority right now to be honest.
     
    • Like Like x 3
  12. Andy Jackson

    Andy Jackson

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    Well it's something to hold on to for the future. Cheers Jay.

    Andy
     
  13. Krzysztof Volek

    Krzysztof Volek

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    S3 should take example from 777 Studios, creators of the Rise of Flight. They also started their sim, which has exactly the same business model with micro transactions as R3E in a "online only" manner even for single player, but later on decided to change it, so there is no more need for online connection to run the game itself, apart from multiplayer of course. And their menu wasn't even lagging due to connection, it was just for DRM purposes. In R3E it's much worse, please S3 understand us players - it's just massive pain in the ass for us having to wait for each one button click because menu is extremely laggy due to permanent online connection it requires.
     
  14. Andi Goodwin

    Andi Goodwin
    Premium

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    im not certain , but if i search Rise of Flight using google and adding 1 extra word Cr..k i get loads of hits ; when i do the same for r3e ....its not the same

    So maybe this is one of the reasons they are slow to go down this road ....

    Discuss

    Andi
     
    • Haha Haha x 1
    • Agree Agree x 1
  15. nikh

    nikh

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    I know nothing of the evils of cracking games, but isn`t it just the .exe file that`s hacked? And wouldn`t that only give the downloaders what they can get for free anyway?
    Would all the individual cars/tracks/packs have to be hacked separately?
    I ran a search for GCSE and discovered the game is available illegally, but very few people have downloaded it.
    I suggest that generally the sim racing market is populated with far more people who will pay for a product than downloading it, given the general demographic of sim racers compared to the general gaming population.
    Unfortunately I believe the always online drm is here to stay, and that it`s unfair to berate developers/publishers for wishing to protect their property; blame the pirates and those that expect something for nothing.
     
    • Like Like x 2
  16. Greg Latty

    Greg Latty
    Premium

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    Honestly if you arent deep into sim racing youve probabaly never even heard of raceroom. Pirates are looking for games like driveclub, the crew and project cars to hack. I dont think theres enough demand for this game to pirate it.
     
    • Agree Agree x 3
  17. David Wright

    David Wright

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    If only it was true. If ever there was a niche product it was NetKar Pro. It was cracked within days of release and Kunos said ithad a very noticeable effect on sales. GSCE is again more a niche product than R3E but its been cracked.
     
  18. Jay Ekkel

    Jay Ekkel
    Kylotonn Games

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    RaceRoom cant be cracked that why ;)

    And the reason GCSE isnt downloaded much is most likely because most people ripped the content out of it and are driving it in Rfactor.

    So as mentioned earlier, we might be looking at making things more efficient and better working, but the current system allows us to protect our content which is a really good reason tbh.
     
    • Agree Agree x 5
  19. Krzysztof Volek

    Krzysztof Volek

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    For me the biggest flaw is not even the need to be permanently online to play the game - it only gets in the way while there is some maintenance on server, so not very often (although friday evening is probably not the best idea for this). What is annoying as hell is the time it takes to load each and every part of the menu and time to wait on each button click. The game could still check for online connection & account authorisation on each run for content protection, but I believe there is no need for all amount of data that is curently transfered online each time and causes massive menu lagging and excessive waiting times.
     
    Last edited: Feb 10, 2015
    • Agree Agree x 3
  20. Jay Ekkel

    Jay Ekkel
    Kylotonn Games

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    ooh, dont get me wrong we agree and we are aware. But as with many thing in r3e atm, its work in progress. we aim for certain areas to improve over time.