It's the final race and championship still possible for both David and Sean.28 points separates the two so that means David has to place himself higher than Sean. If David wins and Sean comes in fifth, the latter gets the trophy with points tied and more wins, 3 against 5.. David has to finish in the top three if Sean DNFs, something that has happened yet (knock on wood mate). Anything can happen, weather could be tricky so check Daniels forecast when it arrives. Reik missed two races so his championship is over but that third place needs dome serious defending. 4 drivers are battling for his place so final race is gonna be a thriller. Personally i can say that when i'm inevitably going to be lapped, i'm not gonna waste a millisecond of top 7 time , but you ain't gonna get tow either Track itself is highly technical, simple layout with some elevation and camber. Curbs are tricky but you need to lean against them a lot to get the best laptime. That makes setup favor low fast rebound times to make the tires drop down faster with (i guess) pretty high downforces that have been the trend in this season. Turns are high G and loading left side with only two right hand curves, it could be that everyone is 1 stopping. Pit lane is probably the longest compared to lap length in the whole season. Two highspeed braking zones are really important to get them right and the mid-section Rauch and Wurth will eat time and tires. First turn is tricky as it launches your car towards heaven, braking there can cause some surprises: it's uphill braking, you got super high grip so temptation to make it super short arrives. You can brake 5 times identically, you start to think it's easy and the sixth one just goes wide.. But good cornering speed is important as the next turn is the main passing place, again uphill braking. Then a shorter straight and high g braking point on the level, it tricks your mind and going wide is very common. Last part of the track is relatively easy, after the last uphill a slight tap on the brakes, two gears down and truly enjoyable corner named after Jochen Rindt where you are dancing at the crest to turn-in and then slam on the throttle before the apex. Then it's "just" the last turn but mistake here will carry all the way thru the main straight. A friendly warning: almost all curbs end with a hidden danger, a raised plane that jolts your car (IIRC it's 10cm off the ground). You loose control very easily so make sure you don't ride them too long. Last turn is the worst as taking the curb long there will make it easier to carry more speed thru it.