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Misc Safety Car Fix [Deleted]

Discussion in 'F1 2013 Mods' started by Melphiz, Oct 5, 2013.

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  1. Melphiz

    Melphiz
    [TruckSim-Map Team]

    Melphiz submitted a new resource:
    Hm, no idea how to delete the resource ... I must miss something obvious.
     
    Last edited: Oct 6, 2013
    • Like Like x 2
  2. Melphiz

    Melphiz
    [TruckSim-Map Team]

  3. Melphiz

    Melphiz
    [TruckSim-Map Team]

  4. Just wondering if the mod is really that needed for F1 2013 at all :p
    Been playing career and already on first race at melbourne , around lap 14 was at end of S2 while a yellow was waved in S1 and Safety car got called out and it wasn't creeping at slow speeds like F1 2012
     
  5. Melphiz

    Melphiz
    [TruckSim-Map Team]

    I am not sure. The files contain massively changed / added parameters / trackpoints for triggering the SC and changing AI driver behaviour.

    Yes, CM increased the SC speed by default from 0.65 to 0.8 or so the rest of the base was 1:1 like in F1 2012.

    [Edited, maybe my previous answer was a bit ignorant - was late yesterday.]
     
    Last edited: Oct 6, 2013
  6. A responsible cook tastes his prepared food before serving.
     
    • Like Like x 1
  7. Melphiz

    Melphiz
    [TruckSim-Map Team]

    I don't own F1 2013 so I cannot test it.
    I've compared the original F1 2013 files with F1 2012 files and they were the same when it comes to the triggerline for Safety Car.

    You know, CM also didn't touch anything else than SC speed but there were more changes done in the config. Like retirement speed, time float, gap to SC etc.

    Last year this modifiaction was seen as an improvement, nevertheless the SC didn't trigger much. This year you complain even so the base is 1:1 the same? Give me a break.

    You don't have to use
     
    Last edited: Oct 6, 2013
    • Agree Agree x 1
  8. Thanks for your effort to post the mods from F1 2012. I will not use them as it is funny to me that someone who has not played the game is flooding the forum with mods from F! 2012. Btw no personal offence meant.
     
  9. Melphiz

    Melphiz
    [TruckSim-Map Team]

    I know, it's strange in one way. But I know how the game works and how it uses the files. So I got myself a copy of original F1 2013 files (not the whole game, not speaking 'bout piracy) to compare with F1 2012. As CM didn't touch 99% of the files the base itself remains the same. The AI won't react differenly to SC other than last year by default and the SC might be triggered more often now by default (I'd say that's a database issue, nothing I can check yet) but its line2trigger-coordinates remain the same as last year by default.

    So, speaking in theory - there cannot be a worse status than the default but again an improvement and that's why I adapted several mods into this year's game already.

    After all changing .xml files is like coding a simple batch or vbs. When you know how the interpreter uses the parameters it's all about theory.
     
  10. Thanks for the explanation. Glad that you are sincere, honest and knowledgeable on the whole thing.
     
    • Like Like x 1
  11. Hey. I don't know if I'm happy about this.
    The fix is not needed in this game.
    And when it is needed we will make a mod.
    You say you only have the files from 2013 to compare with 2012. So you don't know if it works and if it works good.

    You don't asked permission to upload it for the 2013 game and thats why I'm asking you to remove this resource.
     
  12. Melphiz

    Melphiz
    [TruckSim-Map Team]

    Ok buddy, thought having permission for last year is still active. Sorry, I didn't ask again.
    How to remove, I don't find an option for that.
     
  13. Melphiz

    Melphiz
    [TruckSim-Map Team]

  14. Melphiz

    Melphiz
    [TruckSim-Map Team]

    This resource has been removed and is no longer available for download.
     
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