I would appreciate some feedback from more experienced users of RSRBR2011 re the damage level settings. I have read the RBR manual about damage settings, which says that Reduced has medium mechanical faults and Realistic has full mechanical faults. The differences are obvious in an off-line Championship in the base RBR where Services reflect the time to repair the car. However, I'm not sure what the scale of difference is in RSRB2011. I have been doing a lot of testing for a possible up-coming RD Club Rally using Realistic damage instead of our usual Reduced. To be totally honest, I can't detect any difference. Maybe my driving style is not hard enough on the car, but I have tried to abuse it (over-revving on downshift, hitting roadside objects, etc), but nothing is obviously different. I've only tried it in RSRBR2011 Off-line mode, and driving single Stages (but tried short ones, long ones, different surfaces, weather etc). Does it have more impact over a longer driving period, ie. only over multiple Stages using cumulative damage? Are the differences only minor (I expected it to be significant)? Has the physics in RSRBR2011 eliminated any difference between Reduced and Realistic? Does the difference only show in On-Line Rallys? Hopefully, someone more experienced with using RSRBR2011 on-line can explain what the differences are and how much more severe Realistic is.